From 94381e59991824ab9a5a9cb5fe701181fbcbc81d Mon Sep 17 00:00:00 2001 From: vaxerski Date: Thu, 2 Jan 2025 15:58:28 +0100 Subject: dnd/seat: avoid sending button events during a dnd op fixes #8781 --- src/managers/SeatManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/managers/SeatManager.cpp') diff --git a/src/managers/SeatManager.cpp b/src/managers/SeatManager.cpp index b169faeb..3b9a4925 100644 --- a/src/managers/SeatManager.cpp +++ b/src/managers/SeatManager.cpp @@ -281,7 +281,7 @@ void CSeatManager::sendPointerMotion(uint32_t timeMs, const Vector2D& local) { } void CSeatManager::sendPointerButton(uint32_t timeMs, uint32_t key, wl_pointer_button_state state_) { - if (!state.pointerFocusResource) + if (!state.pointerFocusResource || PROTO::data->dndActive()) return; for (auto const& s : seatResources) { -- cgit v1.2.3