From 46dab01bcc47b2e29f36cd4d35d04091e4134a67 Mon Sep 17 00:00:00 2001 From: Mozzarella32 <143010987+Mozzarella32@users.noreply.github.com> Date: Mon, 20 Oct 2025 13:22:50 +0200 Subject: renderer: add more uniforms to the screen shader (#11986) These are: pointer_shape from the cursor-shape-v1 protocol prepared for v2, along with left_ptr...bottom_right_corner and killing (Hyprland specific) pointer_shape_previous with pointer_switch_time to blend between shapes pointer_size scaled size as used by the normal cursor pointer_pressed_positions[32] with pointer_pressed_times[32] and pointer_pressed_killed(32 bits) for click/touch animations and if they killed something pointer_inactive_timeout with pointer_last_active to smoothly fade the pointer out pointer_hidden to hide it when the cursor is hidden (excluding by cursor:invisible as this config value can be used to turn off the normal cursor, which is useful when drawing it with the screen shader) --- src/managers/CursorManager.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/managers/CursorManager.cpp') diff --git a/src/managers/CursorManager.cpp b/src/managers/CursorManager.cpp index 442da443..d2905a1e 100644 --- a/src/managers/CursorManager.cpp +++ b/src/managers/CursorManager.cpp @@ -342,3 +342,7 @@ bool CCursorManager::changeTheme(const std::string& name, const int size) { void CCursorManager::syncGsettings() { m_xcursor->syncGsettings(); } + +float CCursorManager::getScaledSize() const { + return m_size * m_cursorScale; +} -- cgit v1.2.3