From be03497b82be332a124dd170e8741623791ef7c4 Mon Sep 17 00:00:00 2001 From: Vaxry <43317083+vaxerski@users.noreply.github.com> Date: Mon, 2 Mar 2026 21:39:06 +0000 Subject: layout/algos: use binds:window_direction_monitor_fallback for moves (#13508) ref https://github.com/hyprwm/Hyprland/discussions/13473 --- src/layout/algorithm/tiled/monocle/MonocleAlgorithm.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/layout/algorithm/tiled/monocle/MonocleAlgorithm.cpp') diff --git a/src/layout/algorithm/tiled/monocle/MonocleAlgorithm.cpp b/src/layout/algorithm/tiled/monocle/MonocleAlgorithm.cpp index 3551b370..fe92f27c 100644 --- a/src/layout/algorithm/tiled/monocle/MonocleAlgorithm.cpp +++ b/src/layout/algorithm/tiled/monocle/MonocleAlgorithm.cpp @@ -202,6 +202,11 @@ void CMonocleAlgorithm::swapTargets(SP a, SP b) { } void CMonocleAlgorithm::moveTargetInDirection(SP t, Math::eDirection dir, bool silent) { + static auto PMONITORFALLBACK = CConfigValue("binds:window_direction_monitor_fallback"); + + if (!*PMONITORFALLBACK) + return; // noop + // try to find a monitor in the specified direction, thats the logical thing if (!t || !t->space() || !t->space()->workspace()) return; -- cgit v1.2.3