From 8d6c18076f3268a6c85c6085d29f898267028101 Mon Sep 17 00:00:00 2001 From: Tom Englund Date: Mon, 26 Aug 2024 17:25:39 +0200 Subject: core: make most for loops use const references (#7527) why not let the compiler optimise things for us at hyprspeeds when we can. --- src/debug/HyprDebugOverlay.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/debug/HyprDebugOverlay.cpp') diff --git a/src/debug/HyprDebugOverlay.cpp b/src/debug/HyprDebugOverlay.cpp index fbd8cd71..22c741a6 100644 --- a/src/debug/HyprDebugOverlay.cpp +++ b/src/debug/HyprDebugOverlay.cpp @@ -57,7 +57,7 @@ int CHyprMonitorDebugOverlay::draw(int offset) { float avgFrametime = 0; float maxFrametime = 0; float minFrametime = 9999; - for (auto& ft : m_dLastFrametimes) { + for (auto const& ft : m_dLastFrametimes) { if (ft > maxFrametime) maxFrametime = ft; if (ft < minFrametime) @@ -70,7 +70,7 @@ int CHyprMonitorDebugOverlay::draw(int offset) { float avgRenderTime = 0; float maxRenderTime = 0; float minRenderTime = 9999; - for (auto& rt : m_dLastRenderTimes) { + for (auto const& rt : m_dLastRenderTimes) { if (rt > maxRenderTime) maxRenderTime = rt; if (rt < minRenderTime) @@ -83,7 +83,7 @@ int CHyprMonitorDebugOverlay::draw(int offset) { float avgRenderTimeNoOverlay = 0; float maxRenderTimeNoOverlay = 0; float minRenderTimeNoOverlay = 9999; - for (auto& rt : m_dLastRenderTimesNoOverlay) { + for (auto const& rt : m_dLastRenderTimesNoOverlay) { if (rt > maxRenderTimeNoOverlay) maxRenderTimeNoOverlay = rt; if (rt < minRenderTimeNoOverlay) @@ -96,7 +96,7 @@ int CHyprMonitorDebugOverlay::draw(int offset) { float avgAnimMgrTick = 0; float maxAnimMgrTick = 0; float minAnimMgrTick = 9999; - for (auto& at : m_dLastAnimationTicks) { + for (auto const& at : m_dLastAnimationTicks) { if (at > maxAnimMgrTick) maxAnimMgrTick = at; if (at < minAnimMgrTick) -- cgit v1.2.3