From 86b5e3bfbc99237bb28a253fbef49b9c1b7bc3a3 Mon Sep 17 00:00:00 2001 From: Vaxry Date: Thu, 19 Jun 2025 14:58:03 +0200 Subject: config: nuke explicit_sync settings were not used anymore, explicit is on by default --- src/config/ConfigDescriptions.hpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/config/ConfigDescriptions.hpp') diff --git a/src/config/ConfigDescriptions.hpp b/src/config/ConfigDescriptions.hpp index 57dea74b..d9e023f1 100644 --- a/src/config/ConfigDescriptions.hpp +++ b/src/config/ConfigDescriptions.hpp @@ -1439,18 +1439,6 @@ inline static const std::vector CONFIG_OPTIONS = { * render: */ - SConfigOptionDescription{ - .value = "render:explicit_sync", - .description = "Whether to enable explicit sync support. Requires a hyprland restart. 0 - no, 1 - yes, 2 - auto based on the gpu driver", - .type = CONFIG_OPTION_INT, - .data = SConfigOptionDescription::SRangeData{2, 0, 2}, - }, - SConfigOptionDescription{ - .value = "render:explicit_sync_kms", - .description = "Whether to enable explicit sync support for the KMS layer. Requires explicit_sync to be enabled. 0 - no, 1 - yes, 2 - auto based on the gpu driver", - .type = CONFIG_OPTION_INT, - .data = SConfigOptionDescription::SRangeData{2, 0, 2}, - }, SConfigOptionDescription{ .value = "render:direct_scanout", .description = "Enables direct scanout. Direct scanout attempts to reduce lag when there is only one fullscreen application on a screen (e.g. game). It is also " -- cgit v1.2.3