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* build: guard execinfo.h via build systems (#3547)Vaxry2023-10-112-17/+22
* meson: Sort input file list (#3550)Bernhard M. Wiedemann2023-10-111-1/+1
* groups: ensure consistency in dispatcher behavior with global group lock (#3531)memchr2023-10-111-2/+16
* internal: use pragma once in version.hvaxerski2023-10-101-0/+1
* internal: better versioning (#3543)Vaxry2023-10-102-19/+13
* groups: create group and groupbar config sections (#3522)MightyPlaza2023-10-107-46/+59
* dispatchers: Add option to center the cursor on the focused window when switc...Philip Damianik2023-10-102-3/+9
* screencopy: enhance error loggingvaxerski2023-10-091-0/+9
* workspacerules: Add a persistent workspace rule (#3530)Roberto Previdi2023-10-094-4/+7
* dwindle: Avoid rounding errors in window position (#3524)MichaƂ Lewandowski2023-10-091-9/+8
* dispatchers: fix extra monitor offset when snapping floating (#3520)MightyPlaza2023-10-081-6/+6
* config: mention force_default_wallpaper in default configsvaxerski2023-10-071-0/+5
* renderer: add force_wallpaper instead of no_hypr_chan (#3459)DaniD3v2023-10-072-16/+20
* animationmgr: damage floating windows on workspace animvaxerski2023-10-071-0/+6
* master: fix drop_at_cursor on workspace 2 (#3512)Jeremy Huang2023-10-061-0/+2
* pluginapi: remove starting newline in demangled func name (#3502)ItsDrike2023-10-061-1/+5
* layershell: avoid configure on unchanged sizevaxerski2023-10-061-7/+8
* events: fixup empty events not being sent on unmapvaxerski2023-10-063-3/+12
* crashreporter: avoid using empty CACHE_HOMEvaxerski2023-10-051-4/+2
* wsrules: check for workspace ID matches on numbered workspacesvaxerski2023-10-051-1/+4
* layout: add new_window_takes_over_fullscreen mode 2vaxerski2023-10-041-0/+2
* renderer: extract solitary check into frame handlervaxerski2023-10-042-2/+3
* renderer: considerable fixes to repaint logicvaxerski2023-10-042-2/+4
* renderer: fixup solitary conditionsvaxerski2023-10-041-1/+1
* input: fixup frame schedule conditions on mouse movevaxerski2023-10-041-1/+1
* renderer: add further conditions to solitary recheckvaxerski2023-10-041-0/+8
* master: add option to drag and drop windows at cursor position (#3465)Jeremy Huang2023-10-032-0/+30
* misc: add misc:new_window_takes_over_fullscreenvaxerski2023-10-022-36/+42
* events: set new window alpha to 0 if it's tiled behind fullscreenvaxerski2023-10-021-0/+3
* events: don't focus new window if spawned behind fullscreenvaxerski2023-10-021-0/+2
* renderer: fix missing check for surfaceCount in rechecking solitaryvaxerski2023-10-021-0/+3
* renderer: remove old debug logvaxerski2023-10-021-3/+0
* internal: include missing header (#3464)memchr2023-10-011-1/+2
* tearing: cleanup vars and avoid rendering before drm is readyvaxerski2023-09-306-33/+37
* renderer: avoid spamming software cursor locksvaxerski2023-09-301-2/+8
* shaders: Remove redundant clamp of smoothsteps return value. (#3456)Dickby2023-09-302-5/+5
* hyprctl: log activelyTearing for monitorsvaxerski2023-09-301-4/+6
* log: log wlr errors regardless of envvaxerski2023-09-301-0/+2
* renderer: lock software cursors while tearingvaxerski2023-09-302-0/+4
* includes: add missing log include to animatedvariablevaxerski2023-09-301-0/+1
* renderer: nuke multisample_edges in favor of a faster algorithmvaxerski2023-09-305-95/+65
* shaders: improve border roundingvaxerski2023-09-301-23/+12
* input: fix warnvaxerski2023-09-291-2/+0
* watchdog: don't hang on exitvaxerski2023-09-292-1/+8
* input: fix unused variable warnvaxerski2023-09-291-1/+0
* renderer: optimize render pipeline when there is a solitary clientvaxerski2023-09-296-79/+99
* watchdog: remove thread on destroyvaxerski2023-09-292-0/+5
* watchdog: initialize after configvaxerski2023-09-291-2/+1
* internal: add a watchdogvaxerski2023-09-296-1/+99
* examples/readme: mention tearingvaxerski2023-09-281-0/+3