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* pluginmgr: fix double use of dlerror()Vaxry2023-11-171-2/+3
* plugins: make logging on error more verboseVaxry2023-11-173-17/+26
* hyprctl: add monitors all to report all connected monitors (#3730)TheAngusMcFire2023-11-171-9/+18
* compositor: drop unused vectorToWindow funcVaxry2023-11-172-41/+0
* opengl: Don't use wrong shader just because it's GLES (#3867)Dickby2023-11-161-1/+1
* renderer: clip floating boxes on slide animVaxry2023-11-162-1/+13
* shadow: avoid fatal mutation of the windowBox for calcsVaxry2023-11-163-1/+7
* renderer: don't make snapshots of invisible windows on closevaxerski2023-11-161-0/+3
* shadow: avoid using glClear and don't draw behind window if ignore_windowvaxerski2023-11-161-3/+10
* groupbar: Fix position of groupbar titles on monitor scales != 1.0 (#3856)Dickby2023-11-151-8/+6
* keybinds: Close special workspace after moving windows out of it (#3649)thejch2023-11-151-0/+5
* logging: move to an internal rolling log bufferVaxry2023-11-146-23/+45
* renderer: drop unnecessary spammy logsVaxry2023-11-141-5/+0
* windowrules: make idleinhibit dynamicVaxry2023-11-142-14/+14
* decorations: recalc layout and positioner on add/removeVaxry2023-11-133-0/+15
* pluginapi: add touch event hooks (#3836)Ching Pei Yang2023-11-131-0/+4
* hyprctl: use a rolling buffer for reading requestsVaxry2023-11-131-9/+16
* renderer: use viewporter corrected size for uv calcsVaxry2023-11-121-4/+10
* renderer: separate oversize uv calcs in dimensionsVaxry2023-11-121-2/+2
* subsurfaces: damage window on subsurface size changeVaxry2023-11-122-1/+11
* renderer: pass proper arg to main param of uv calcsVaxry2023-11-121-1/+1
* groupbar: translate box by workspace offsetVaxry2023-11-121-1/+9
* deco-positioner: don't remove hidden windows' dataVaxry2023-11-121-3/+3
* shaders: Some more changes in rgb2hsl. (#3834)Dickby2023-11-121-4/+5
* inputmgr: clean lists in ~dtorVaxry2023-11-122-3/+20
* internal: make getPlusMinusKeywordResult return optionalVaxry2023-11-123-25/+32
* internal: replace INT_MAX with WORKSPACE_INVALIDVaxry2023-11-127-20/+20
* output-layout: fix wlroots display handling (#3718)Alessio Molinari2023-11-125-10/+22
* decoration: add NON_SOLID flag for shadowVaxry2023-11-125-15/+32
* decoration-positioner: improve stabilityVaxry2023-11-112-7/+45
* shaders: Small optimization in rgb2hsl. (#3831)Dickby2023-11-111-7/+6
* xdg: set state maximized for all tiled windowsVaxry2023-11-111-2/+5
* shadow: move workspace offset calcs to drawVaxry2023-11-111-11/+8
* shaders: Avoid calculating unused values in hsl2rgb. (#3827)Dickby2023-11-111-8/+7
* animationmgr: push shadow avs to ended on disabledVaxry2023-11-111-0/+1
* decoration-positioner: improve extent handlingVaxry2023-11-116-17/+60
* deco-positioner: recalc after uncacheVaxry2023-11-112-0/+4
* decorations: Decoration Positioner (#3800)Vaxry2023-11-1127-265/+609
* shaders: Use clamp in doubleCircleSigmoid. (#3824)Dickby2023-11-111-3/+1
* shadow: alpha treatment improvementsVaxry2023-11-112-4/+8
* xwayland: add half of delta to configure request sizesVaxry2023-11-101-2/+8
* input: don't schedule repaint on cursor move if hardware cursors are in useVaxry2023-11-101-1/+1
* xdg-shell: improve ack-configure handlingVaxry2023-11-103-12/+18
* xdg-shell: update reported size on ack_configureVaxry2023-11-096-9/+29
* opengl: switch to black-and-white for alpha mattesVaxry2023-11-094-10/+17
* opengl: remove unused alpha matte from shadowVaxry2023-11-092-22/+12
* hyprctl: return group list in correct order (#3683)Tobias Pisani2023-11-091-17/+10
* screencopy: round boxesVaxry2023-11-082-2/+2
* layout: round box in mouseMoveVaxry2023-11-071-5/+7
* main: set isShuttingDown after display dispatch reaches the endVaxry2023-11-071-0/+2