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Hyprland.git
clip-perm
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scrolling/focus_edge_ms
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Remove texcoord from QUADFRAGSRC.
Felix Dick
2022-10-05
2
-2
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+0
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add left_handed config for input
vaxerski
2022-10-04
2
-0
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+7
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Add switch device handling and binds
vaxerski
2022-10-04
8
-8
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+84
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ignore VT switches to current vt
vaxerski
2022-10-04
1
-0
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+4
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use vectorToWindowIdeal in mouse binds
vaxerski
2022-10-04
1
-2
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+2
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Merge pull request #742 from Dickby/rework_rounding_shader
Vaxry
2022-10-04
2
-209
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+77
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Remove unused ignoreCorners variable from texture shaders.
Felix Dick
2022-10-01
1
-7
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+0
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Cut the number of pixels that call length() in half.
Felix Dick
2022-10-01
1
-4
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+4
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Merge branch 'fix_rounding_in_size_changing_windows' into rework_rounding_shader
Felix Dick
2022-10-01
5
-40
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+29
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Merge branch 'main' into fix_rounding_in_size_changing_windows
Felix Dick
2022-09-30
4
-22
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+22
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Send absolute screen coordinates to texture shaders.
Felix Dick
2022-09-29
2
-10
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+7
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Merge branch 'main' into fix_rounding_in_size_changing_windows
Felix Dick
2022-09-29
1
-0
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+11
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Don't pass bottomRight to textureShaders compute it within.
Felix Dick
2022-09-29
2
-9
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+1
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Merge branch 'main' into rework_rounding_shader
Felix Dick
2022-09-29
1
-0
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+11
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Merge branch 'main' into rework_rounding_shader
Felix Dick
2022-09-29
5
-20
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+27
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Merge branch 'main' into rework_rounding_shader
Felix Dick
2022-09-29
9
-62
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+74
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Even less branching (taken more or less from the border shader).
Felix Dick
2022-09-29
1
-5
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+5
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fixing your shit.
Felix Dick
2022-09-28
1
-78
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+80
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Merge branch 'main' into rework_rounding_shader
Felix Dick
2022-09-28
3
-14
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+40
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Make the rounding texture shaders smaller and more efficient.
Felix Dick
2022-09-28
1
-172
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+55
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Avoid 38 files to compile every time a shader is modified.
Felix Dick
2022-09-28
2
-1
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+1
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fixes to window swallowing with same pid
vaxerski
2022-10-04
1
-2
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+1
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additional logic for identical pid swallowing
vaxerski
2022-10-04
1
-7
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+36
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focusedmon event check change
lylac
2022-10-04
1
-1
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+1
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log GPU info for debugging
vaxerski
2022-10-03
1
-0
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+9
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anchor to proper quad in floating resize
vaxerski
2022-10-03
2
-3
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+40
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allow one less arg in bind
vaxerski
2022-10-03
1
-1
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+1
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remove polling from socket2, fully event based
vaxerski
2022-10-03
2
-39
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+37
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fix commas in free binds
vaxerski
2022-10-03
2
-3
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+3
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optimize removing trailing spaces
vaxerski
2022-10-03
1
-4
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+8
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Unify arg lists, allow for trailing spaces in args
vaxerski
2022-10-03
2
-156
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+129
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Added window swallowing
vaxerski
2022-10-01
5
-0
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+90
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minor OR XWayland fixes
vaxerski
2022-10-01
2
-2
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+16
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send a focusedmon event on focus change mon
vaxerski
2022-10-01
1
-1
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+9
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fix crash
vaxerski
2022-10-01
1
-0
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+2
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add case for empty strings in isNumber
vaxerski
2022-09-30
1
-0
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+3
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include shaders only in opengl.cpp
vaxerski
2022-09-30
2
-1
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+1
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remove redundant attrib setting
vaxerski
2022-09-30
1
-2
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+0
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optimize vector config value setting
vaxerski
2022-09-30
3
-22
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+25
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guard event in maximize request
vaxerski
2022-09-30
1
-1
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+1
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enter outputs for non-interactive ls-es too
vaxerski
2022-09-29
1
-1
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+2
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Merge pull request #736 from Dickby/fix_bordersize_again
Vaxry
2022-09-29
3
-21
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+20
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Merge branch 'main' into fix_bordersize_again
Felix Dick
2022-09-29
4
-33
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+45
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Merge branch 'main' into fix_bordersize_again
Felix Dick
2022-09-29
9
-40
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+66
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Change scaledBorderSize to int.
Felix Dick
2022-09-29
1
-1
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+1
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Scale the border size, revert the window scaling according to border
Felix Dick
2022-09-26
3
-21
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+20
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apply new node data to all group windows on close
vaxerski
2022-09-29
1
-0
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+11
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fix crash on dwindle splitratio alter on single group
vaxerski
2022-09-29
1
-1
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+1
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fix ipc event missing on silent movetoworkspace
vaxerski
2022-09-29
1
-0
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+3
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add fullscreen info to clients request
vaxerski
2022-09-29
1
-4
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+8
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