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Hyprland.git
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Age
Files
Lines
...
*
added nomaxsize rule
vaxerski
2022-12-07
4
-1
/
+5
*
fix lost windows clogging up memory
vaxerski
2022-12-07
2
-5
/
+11
*
minor fixes to special workspace behavior
vaxerski
2022-12-06
1
-16
/
+22
*
fix up moving to special workspace
vaxerski
2022-12-06
1
-15
/
+5
*
minor toplevel sharing fixups
vaxerski
2022-12-06
1
-1
/
+9
*
remove double semicolons
vaxerski
2022-12-06
1
-4
/
+4
*
fix group border oversaturation
vaxerski
2022-12-06
1
-3
/
+3
*
block surface feedback on window sharing
vaxerski
2022-12-05
3
-3
/
+7
*
ignore alpha when sharing window
vaxerski
2022-12-05
1
-0
/
+5
*
fix handle finding
vaxerski
2022-12-05
1
-1
/
+2
*
avoid using wayland-0 as a socket name
vaxerski
2022-12-05
2
-4
/
+10
*
Implement window sharing with the hl toplevel export proto (#1179)
Vaxry
2022-12-05
11
-4
/
+809
*
remove idiotic guard in processMouseDownNormal
vaxerski
2022-12-05
1
-7
/
+1
*
better capability handling
vaxerski
2022-12-05
3
-20
/
+16
*
fix crash in blurls remove
vaxerski
2022-12-04
1
-1
/
+1
*
show groupings and swallowing in hyprctl (#1159)
eriedaberrie
2022-12-04
1
-4
/
+36
*
blur xray for layers (#1158)
Flafy
2022-12-04
4
-4
/
+6
*
Use internal device naming for Hyprctl devices (#1174)
Paul
2022-12-04
1
-10
/
+10
*
Fix wrong layout recalculate if statement (#1167)
Flafy
2022-12-04
1
-1
/
+1
*
fix warning
vaxerski
2022-12-04
1
-1
/
+1
*
avoid duplicate device names
vaxerski
2022-12-03
2
-4
/
+31
*
added hyprctl switchxkblayout
vaxerski
2022-12-03
5
-19
/
+66
*
fix shader destroy id unset
vaxerski
2022-12-03
1
-2
/
+2
*
reload shader on dynamic shader keyword
vaxerski
2022-12-03
1
-0
/
+3
*
don't initial focus on LS keyboard grab
vaxerski
2022-12-02
1
-0
/
+5
*
don't attempt rendering on begin failure
vaxerski
2022-12-02
1
-5
/
+4
*
schedule frames and reloads on session re-activate
vaxerski
2022-12-02
1
-0
/
+6
*
minor changes to unsafe state handling
vaxerski
2022-12-02
1
-2
/
+4
*
added blur_xray
vaxerski
2022-12-02
2
-3
/
+7
*
update wlroots dep
vaxerski
2022-12-01
1
-3
/
+2
*
fix crash with invalid frag dynamic shaders
vaxerski
2022-12-01
1
-2
/
+2
*
Added screen shaders
vaxerski
2022-12-01
5
-40
/
+143
*
remove global var
vaxerski
2022-11-30
1
-4
/
+1
*
fix border inner offset in shader
vaxerski
2022-11-29
1
-4
/
+4
*
fix minor issues with blur w/o new optim
vaxerski
2022-11-29
1
-1
/
+10
*
fix AA on borders
vaxerski
2022-11-29
1
-3
/
+4
*
fix double free
vaxerski
2022-11-29
1
-1
/
+0
*
clean up blur code and fix minor issues
vaxerski
2022-11-28
1
-27
/
+27
*
recalculate layout only when needed on dynamic keywords
vaxerski
2022-11-28
1
-4
/
+12
*
fix minor issues with blur_new_optimize
vaxerski
2022-11-28
1
-3
/
+43
*
Fix a compiler warning (#1124)
Eric_Luo
2022-11-28
2
-0
/
+4
*
convert bordercolors to GradientValueData correctly (#1122)
Jef
2022-11-28
1
-2
/
+2
*
Added handling more special workspaces
vaxerski
2022-11-27
14
-92
/
+156
*
find floating windows below closed one
vaxerski
2022-11-27
1
-1
/
+10
*
optimize border shader
vaxerski
2022-11-27
1
-2
/
+4
*
use gradients in default configs
vaxerski
2022-11-27
1
-1
/
+1
*
use highp for pixcoord to fix nvidia border issues
vaxerski
2022-11-26
1
-1
/
+2
*
use unreachable instead of break on invalid cvd enum value
vaxerski
2022-11-26
1
-1
/
+1
*
Add nofullscreen to windowrules (#1107)
Dashie
2022-11-26
3
-4
/
+10
*
fix transformed border thickness
vaxerski
2022-11-26
3
-4
/
+7
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