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* input: fixup frame schedule conditions on mouse movevaxerski2023-10-041-1/+1
* renderer: add further conditions to solitary recheckvaxerski2023-10-041-0/+8
* master: add option to drag and drop windows at cursor position (#3465)Jeremy Huang2023-10-032-0/+30
* misc: add misc:new_window_takes_over_fullscreenvaxerski2023-10-022-36/+42
* events: set new window alpha to 0 if it's tiled behind fullscreenvaxerski2023-10-021-0/+3
* events: don't focus new window if spawned behind fullscreenvaxerski2023-10-021-0/+2
* renderer: fix missing check for surfaceCount in rechecking solitaryvaxerski2023-10-021-0/+3
* renderer: remove old debug logvaxerski2023-10-021-3/+0
* internal: include missing header (#3464)memchr2023-10-011-1/+2
* tearing: cleanup vars and avoid rendering before drm is readyvaxerski2023-09-306-33/+37
* renderer: avoid spamming software cursor locksvaxerski2023-09-301-2/+8
* shaders: Remove redundant clamp of smoothsteps return value. (#3456)Dickby2023-09-302-5/+5
* hyprctl: log activelyTearing for monitorsvaxerski2023-09-301-4/+6
* log: log wlr errors regardless of envvaxerski2023-09-301-0/+2
* renderer: lock software cursors while tearingvaxerski2023-09-302-0/+4
* includes: add missing log include to animatedvariablevaxerski2023-09-301-0/+1
* renderer: nuke multisample_edges in favor of a faster algorithmvaxerski2023-09-305-95/+65
* shaders: improve border roundingvaxerski2023-09-301-23/+12
* input: fix warnvaxerski2023-09-291-2/+0
* watchdog: don't hang on exitvaxerski2023-09-292-1/+8
* input: fix unused variable warnvaxerski2023-09-291-1/+0
* renderer: optimize render pipeline when there is a solitary clientvaxerski2023-09-296-79/+99
* watchdog: remove thread on destroyvaxerski2023-09-292-0/+5
* watchdog: initialize after configvaxerski2023-09-291-2/+1
* internal: add a watchdogvaxerski2023-09-296-1/+99
* examples/readme: mention tearingvaxerski2023-09-281-0/+3
* renderer: Tearing implementation (#3441)Vaxry2023-09-2817-61/+229
* input: minor constraint fixesvaxerski2023-09-282-32/+33
* layout: don't discard fullscreen on new tilingvaxerski2023-09-288-38/+19
* input: Add map to region options for tablets (#3425)Cascade aka. Isoheptane2023-09-273-0/+25
* hyprctl: fix crash in unsafe state with activeworkspacevaxerski2023-09-251-0/+7
* layout: check for specialworkspace in floating togglevaxerski2023-09-241-1/+1
* config: restore configCurrenPath after sourcing file (#3339)Legorel2023-09-241-0/+4
* internal: Further unsafe state improvements (#3404)Vaxry2023-09-245-11/+63
* config: trim spaces in the rule field in windowrulev2vaxerski2023-09-241-1/+1
* input: avoid using the wrong surface in drag focus forcevaxerski2023-09-231-1/+1
* dispatchers: support number as arg in changegroupactive (#3329)memchr2023-09-231-0/+12
* build: Unbreak build without precompiled headers (#3400)Jan Beich2023-09-232-0/+3
* input: fixup mouse down refocus conditionsvaxerski2023-09-231-1/+1
* hyprctl: avoid .pop_back() on empty stringvaxerski2023-09-231-1/+2
* input: properly track mouse focus on drag operationsvaxerski2023-09-235-8/+49
* renderer: fix missing dontRound check in renderSurfacevaxerski2023-09-231-0/+3
* renderer: damage monitor on special workspace changevaxerski2023-09-221-0/+2
* renderer: cleanup drm format selectionvaxerski2023-09-221-18/+21
* refactor: manually resets singletons (#3395)memchr2023-09-223-0/+21
* windowrules: add rule `group` to map windows grouped (#3279)memchr2023-09-229-76/+200
* screencopy: log renderer_begin_with_buffer failuresvaxerski2023-09-221-0/+2
* input: simplify fullscreen workspace input calculationsvaxerski2023-09-211-12/+7
* keybinds: implement pushactivetobottom dispacher (#3217)alaricljs2023-09-219-35/+78
* Vector2D: fix typo in includeMihai Fufezan2023-09-201-1/+1