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Hyprland.git
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Age
Files
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*
renderer: Adding an option to disable first launch animation (#3933)
Xavier
2023-11-24
2
-2
/
+4
*
renderer: fixup cursor scaling
Vaxry
2023-11-24
1
-2
/
+2
*
renderer: Fixup double rendering cases with special (#3928)
Vaxry
2023-11-24
1
-4
/
+23
*
renderer: fix software cursors on nvidia
Vaxry
2023-11-24
1
-2
/
+3
*
monitor: fix transform matrix calculations for transformed
Vaxry
2023-11-24
1
-1
/
+1
*
exec: remove redundant environment variables from spawn (#3923)
thejch
2023-11-24
1
-5
/
+0
*
opengl: better checking for required introspection
vaxerski
2023-11-24
2
-6
/
+47
*
renderer: fix inverseOpaque calcs in renderWithBlur
vaxerski
2023-11-24
1
-1
/
+2
*
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Vaxry
2023-11-24
22
-227
/
+450
*
renderer: better checks for special rendering in renderWorkspaceWindows
vaxerski
2023-11-23
1
-3
/
+3
*
renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
Vaxry
2023-11-22
1
-1
/
+1
*
config: fix red warn in default config
Vaxry
2023-11-22
1
-1
/
+1
*
renderer: fix double render of tiled on workspace switch
Vaxry
2023-11-22
1
-15
/
+21
*
config: add nomaximizerequest all to default cfg
Vaxry
2023-11-22
1
-0
/
+1
*
hyprctl: Add 'layouts' command (#3895)
zakk4223
2023-11-21
3
-10
/
+40
*
renderer: Fix floating clipbox (#3907)
thejch
2023-11-21
1
-2
/
+1
*
shadow: add workspace offset to floating window shadow (#3906)
thejch
2023-11-20
1
-0
/
+1
*
renderer: fix floating window rendering when scale > 1 (#3901)
thejch
2023-11-20
1
-1
/
+1
*
general: add workspace gaps (#3877)
end-4
2023-11-19
3
-40
/
+59
*
groupbar: fix text pos with verical offset (#3893)
MightyPlaza
2023-11-19
1
-1
/
+1
*
group: fix dragging into floating groups (#3719)
MightyPlaza
2023-11-19
4
-9
/
+40
*
vector: New operator overloads and small fix in Vector2D. (#3891)
Dickby
2023-11-18
1
-2
/
+32
*
layout: Don't update pseudoSize after window moved by mouse. (#3873)
Dickby
2023-11-18
1
-1
/
+2
*
renderer: avoid rendering floating windows twice with special
Vaxry
2023-11-18
1
-0
/
+3
*
internal: Allow floating windows on special (#3872)
Vaxry
2023-11-18
3
-78
/
+62
*
env: add HYPRLAND_NO_RT
Vaxry
2023-11-17
2
-1
/
+6
*
pluginmgr: fix double use of dlerror()
Vaxry
2023-11-17
1
-2
/
+3
*
plugins: make logging on error more verbose
Vaxry
2023-11-17
3
-17
/
+26
*
hyprctl: add monitors all to report all connected monitors (#3730)
TheAngusMcFire
2023-11-17
1
-9
/
+18
*
compositor: drop unused vectorToWindow func
Vaxry
2023-11-17
2
-41
/
+0
*
opengl: Don't use wrong shader just because it's GLES (#3867)
Dickby
2023-11-16
1
-1
/
+1
*
renderer: clip floating boxes on slide anim
Vaxry
2023-11-16
2
-1
/
+13
*
shadow: avoid fatal mutation of the windowBox for calcs
Vaxry
2023-11-16
3
-1
/
+7
*
renderer: don't make snapshots of invisible windows on close
vaxerski
2023-11-16
1
-0
/
+3
*
shadow: avoid using glClear and don't draw behind window if ignore_window
vaxerski
2023-11-16
1
-3
/
+10
*
groupbar: Fix position of groupbar titles on monitor scales != 1.0 (#3856)
Dickby
2023-11-15
1
-8
/
+6
*
keybinds: Close special workspace after moving windows out of it (#3649)
thejch
2023-11-15
1
-0
/
+5
*
logging: move to an internal rolling log buffer
Vaxry
2023-11-14
6
-23
/
+45
*
renderer: drop unnecessary spammy logs
Vaxry
2023-11-14
1
-5
/
+0
*
windowrules: make idleinhibit dynamic
Vaxry
2023-11-14
2
-14
/
+14
*
decorations: recalc layout and positioner on add/remove
Vaxry
2023-11-13
3
-0
/
+15
*
pluginapi: add touch event hooks (#3836)
Ching Pei Yang
2023-11-13
1
-0
/
+4
*
hyprctl: use a rolling buffer for reading requests
Vaxry
2023-11-13
1
-9
/
+16
*
renderer: use viewporter corrected size for uv calcs
Vaxry
2023-11-12
1
-4
/
+10
*
renderer: separate oversize uv calcs in dimensions
Vaxry
2023-11-12
1
-2
/
+2
*
subsurfaces: damage window on subsurface size change
Vaxry
2023-11-12
2
-1
/
+11
*
renderer: pass proper arg to main param of uv calcs
Vaxry
2023-11-12
1
-1
/
+1
*
groupbar: translate box by workspace offset
Vaxry
2023-11-12
1
-1
/
+9
*
deco-positioner: don't remove hidden windows' data
Vaxry
2023-11-12
1
-3
/
+3
*
shaders: Some more changes in rgb2hsl. (#3834)
Dickby
2023-11-12
1
-4
/
+5
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