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* decos: groupbar mouse interaction (#3102)MightyPlaza2023-08-305-5/+35
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * allow groupbar clicking modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.hpp * remove setting pos inside insertWindowToGroup() modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp * add group window by index and group size functions modified: src/Window.cpp modified: src/Window.hpp modified: src/managers/input/InputManager.cpp * allow dragging into groupbar modified: src/Window.cpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * allow dragging from groupbar modified: src/managers/KeybindManager.cpp * try groupbar clicking before border resize modified: src/managers/input/InputManager.cpp * block grabbing groupbar on floating (crash) remove later when crashing is fixed modified: src/managers/KeybindManager.cpp * remove redundant { } modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp * implement getWindowDecorationBox() modified: src/Window.cpp modified: src/Window.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/CHyprDropShadowDecoration.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * fix crash when moveoutofgroup in floating windows also removes dragging from floating windows limitation modified: src/layout/IHyprLayout.cpp modified: src/managers/KeybindManager.cpp * use CRegion in getWindowDecorationBox() modified: src/helpers/Region.cpp modified: src/helpers/Region.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * add groupbar scrolling modified: src/config/ConfigManager.cpp modified: src/managers/input/InputManager.cpp * change name to getWindowDecorationRegion() modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/managers/KeybindManager.cpp modified: src/managers/input/InputManager.cpp modified: src/render/decorations/IHyprWindowDecoration.cpp modified: src/render/decorations/IHyprWindowDecoration.hpp * make dragging from group less hacky for floating modified: src/managers/KeybindManager.cpp
* opengl: cleanup framebuffer stylevaxerski2023-08-291-4/+2
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* renderer: make contrast and brightness adjustments before renderingvaxerski2023-08-281-9/+51
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* renderer: don't blur special on disabled blurvaxerski2023-08-261-1/+2
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* internal: allow opening empty special workspacesvaxerski2023-08-251-17/+16
| | | | Fixes point 2 of #2596
* renderer: add decoration:blur:specialvaxerski2023-08-253-13/+66
| | | | will blur behind the special ws
* renderer: track fade alpha for blur if ignore opacity is truevaxerski2023-08-233-43/+44
| | | | with ignore_opacity, blur would stay at 1 opacity during a fadeOut animation on layers, making it look wrong. Fixes #3051
* shaders: minor premultiplication fixesvaxerski2023-08-182-5/+6
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* renderer: Border improvements (#2986)MightyPlaza2023-08-172-30/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * simplify getting border size modified: src/Window.cpp modified: src/Window.hpp modified: src/layout/DwindleLayout.cpp modified: src/layout/MasterLayout.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp * fix border damage and input box modified: src/Window.cpp modified: src/managers/AnimationManager.cpp * add border size in resize_on_border box modified: src/managers/input/InputManager.cpp * simplify border (fixes possible typo) modified: src/Window.cpp * use updateSpecialRenderData() modified: Window.cpp modified: Window.hpp modified: events/Windows.cpp modified: layout/DwindleLayout.cpp modified: layout/IHyprLayout.cpp modified: layout/MasterLayout.cpp modified: render/Renderer.cpp * update window workspace rule data on reload modified: src/config/ConfigManager.cpp * use rounding() modified: src/Window.cpp
* internal: allow negative monitor offsetsvaxerski2023-08-161-1/+1
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* compositor: don't apply offsets in renderervaxerski2023-08-141-18/+0
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* internal: add a new monitor auto systemvaxerski2023-08-141-2/+1
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* remove shadow no_gaps_when_only (#2956)MightyPlaza2023-08-121-0/+3
| | | | | | | modified: src/Window.hpp modified: src/config/ConfigManager.cpp modified: src/config/ConfigManager.hpp modified: src/layout/DwindleLayout.cpp modified: src/render/decorations/CHyprDropShadowDecoration.cpp
* config: add vrr per-displayvaxerski2023-08-111-0/+3
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* renderer: don't add workspace offset to pinnedvaxerski2023-08-091-1/+1
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* rules: add layer and window xray rulesvaxerski2023-08-093-8/+47
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* background: add background color option (#2915)0x4552412023-08-081-1/+2
| | | Co-authored-by: 0x455241 <>
* internal: cleanup headers in helpers/vaxerski2023-08-071-3/+2
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* renderer: fix missing premultiplication for border multisamplingvaxerski2023-08-061-2/+3
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* renderer: fully switch to premultiplied alphavaxerski2023-08-063-24/+16
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* renderer: Various Blur Improvements (#2877)Vaxry2023-08-035-20/+118
| | | | | * move blur to its own category * blur improvements, contrast, brightness, noise
* renderer: cleanup old redundancies in CFramebuffervaxerski2023-07-293-17/+13
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* renderer: reset scissor after renderTexturePrimitivevaxerski2023-07-251-0/+2
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* renderer: adjust distribution of backgroundsvaxerski2023-07-241-2/+2
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* backgrounds: add hypr chan var 2vaxerski2023-07-241-1/+2
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* render: use primitive end() only when no screen shader is presentvaxerski2023-07-231-1/+4
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* render: Border fixes (#2781)MightyPlaza2023-07-231-5/+20
| | | | | | | * Window.cpp * layout * CHyprGroupBarDecoration.cpp
* opengl: fix warnvaxerski2023-07-221-2/+0
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* renderer: disable init anim on disabled animationsvaxerski2023-07-221-2/+8
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* Fix background occlusion ignoring monitor position (#2771)outfoxxed2023-07-221-1/+1
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* renderer: use primitive rendering for copying buffersvaxerski2023-07-212-2/+59
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* background: add option to force hypr chanvaxerski2023-07-201-2/+3
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* renderer: cleanup back buffer skip checksvaxerski2023-07-201-4/+9
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* shaders: short-circuit rounding if radius <= 0vaxerski2023-07-201-0/+6
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* renderer: scale box for occlusionvaxerski2023-07-201-1/+5
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* renderer: don't occlude when pre-blur is queuedvaxerski2023-07-203-5/+11
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* tracy: add more opengl zonesvaxerski2023-07-201-0/+4
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* Debug: add tracyvaxerski2023-07-203-0/+44
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* renderer: add canSkipBackBufferClearvaxerski2023-07-202-4/+23
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* opengl: adjust blend and reduce the usage of clearvaxerski2023-07-203-18/+50
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* toplevelexport: support dmabuf + various fixesvaxerski2023-07-202-0/+5
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* renderer: remove unused varvaxerski2023-07-191-2/+0
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* renderer: take workspace offset into account for occlusionvaxerski2023-07-191-1/+1
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* render: avoid allocating mirrorfb for no reasonvaxerski2023-07-191-2/+8
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* internal: Wrap regions (#2750)Vaxry2023-07-194-215/+128
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* renderer: fix rounding in renderSurfacevaxerski2023-07-191-4/+1
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* renderer: add occlusion for back layersvaxerski2023-07-192-11/+46
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* screencopy: improve shm handlingvaxerski2023-07-191-1/+0
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* render: set refresh to 0 for both wl and x11 backendsvaxerski2023-07-191-4/+4
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* render: set refresh to 0 for wayland backend outputsvaxerski2023-07-191-2/+4
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