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* fix blur damage issues with scaledvaxerski2022-12-121-2/+10
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* add override to opacity rulesvaxerski2022-12-111-6/+0
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* fix pinned offset calcvaxerski2022-12-111-1/+1
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* fix rendering multi special wsvaxerski2022-12-111-1/+1
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* block surface feedback on window sharingvaxerski2022-12-052-3/+5
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* ignore alpha when sharing windowvaxerski2022-12-051-0/+5
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* Implement window sharing with the hl toplevel export proto (#1179)Vaxry2022-12-052-4/+10
| | | | | * implement window sharing Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
* blur xray for layers (#1158)Flafy2022-12-043-4/+5
| | | | | * feat: apply blur_xray to non window surfaces * don't blur optimize bottom and background layers
* fix shader destroy id unsetvaxerski2022-12-031-2/+2
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* added blur_xrayvaxerski2022-12-021-3/+6
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* fix crash with invalid frag dynamic shadersvaxerski2022-12-011-2/+2
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* Added screen shadersvaxerski2022-12-014-40/+122
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* fix border inner offset in shadervaxerski2022-11-291-4/+4
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* fix minor issues with blur w/o new optimvaxerski2022-11-291-1/+10
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* fix AA on bordersvaxerski2022-11-291-3/+4
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* fix double freevaxerski2022-11-291-1/+0
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* clean up blur code and fix minor issuesvaxerski2022-11-281-27/+27
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* fix minor issues with blur_new_optimizevaxerski2022-11-281-3/+43
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* Added handling more special workspacesvaxerski2022-11-272-10/+10
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* optimize border shadervaxerski2022-11-271-2/+4
| | | | Do not calculate gradient for discarded fragments
* use highp for pixcoord to fix nvidia border issuesvaxerski2022-11-261-1/+2
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* fix transformed border thicknessvaxerski2022-11-263-4/+7
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* allow 360 degrees of freedom in gradientsvaxerski2022-11-262-2/+19
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* fix fadeout with animated bordervaxerski2022-11-261-1/+1
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* optimize data feeding to gradient renderervaxerski2022-11-262-12/+7
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* added border gradientsvaxerski2022-11-265-24/+60
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* fix up the border shadervaxerski2022-11-261-6/+7
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* check for special workspace open in attemptDirectScanoutvaxerski2022-11-251-1/+1
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* remove resize transitionsvaxerski2022-11-223-39/+0
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* Unify rounding shadersvaxerski2022-11-213-74/+65
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* Render focused window at last (#1060)Julian Schuler2022-11-201-0/+11
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* minor fixes for mirrors & log more monitor eventsvaxerski2022-11-191-1/+0
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* minor monitor code fixupsvaxerski2022-11-181-6/+3
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* fix extents in shadow decovaxerski2022-11-161-5/+5
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* fix slide calcs for windows outside the viewportvaxerski2022-11-161-5/+5
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* fix shadow extent & offset calculationsvaxerski2022-11-091-2/+5
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* Fix crashes with DS and mirrorsvaxerski2022-11-091-1/+4
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* clamp shadow scale to 1vaxerski2022-11-071-3/+5
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* Added decoration:shadow_scalevaxerski2022-11-071-8/+30
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* fix up formattingvaxerski2022-11-071-6/+6
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* resize transition fixes + default transitions to falsevaxerski2022-11-061-25/+26
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* Fix resize transitions on multimon + transformedvaxerski2022-11-062-2/+8
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* Added resize transitionsvaxerski2022-11-066-12/+124
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* Revert adding toggle for drm scanout flagsvaxerski2022-11-061-5/+0
| | | | | | This reverts commit 12697d2b722ec0976ac6b2fc650f26ea61d36627. Stupid idea.
* fix issues with direct scanout's lack of surface frame feedbackvaxerski2022-11-061-0/+3
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* added toggle for drm scanout flagsvaxerski2022-11-061-0/+5
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* Added creating / destroying outputs on a multi-backend + headless backendvaxerski2022-11-051-0/+7
| | | | See `hyprctl output`.
* remove spammy logs for DSvaxerski2022-11-051-2/+0
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* Added direct scanoutvaxerski2022-11-052-0/+149
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* handle transforming displays in outputMgrvaxerski2022-11-031-1/+9
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