index
:
Hyprland.git
clip-perm
disbandgrouponnone
fix-tag
main
scrolling/focus_edge_ms
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
render
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
added border gradients
vaxerski
2022-11-26
5
-24
/
+60
*
fix up the border shader
vaxerski
2022-11-26
1
-6
/
+7
*
check for special workspace open in attemptDirectScanout
vaxerski
2022-11-25
1
-1
/
+1
*
remove resize transitions
vaxerski
2022-11-22
3
-39
/
+0
*
Unify rounding shaders
vaxerski
2022-11-21
3
-74
/
+65
*
Render focused window at last (#1060)
Julian Schuler
2022-11-20
1
-0
/
+11
*
minor fixes for mirrors & log more monitor events
vaxerski
2022-11-19
1
-1
/
+0
*
minor monitor code fixups
vaxerski
2022-11-18
1
-6
/
+3
*
fix extents in shadow deco
vaxerski
2022-11-16
1
-5
/
+5
*
fix slide calcs for windows outside the viewport
vaxerski
2022-11-16
1
-5
/
+5
*
fix shadow extent & offset calculations
vaxerski
2022-11-09
1
-2
/
+5
*
Fix crashes with DS and mirrors
vaxerski
2022-11-09
1
-1
/
+4
*
clamp shadow scale to 1
vaxerski
2022-11-07
1
-3
/
+5
*
Added decoration:shadow_scale
vaxerski
2022-11-07
1
-8
/
+30
*
fix up formatting
vaxerski
2022-11-07
1
-6
/
+6
*
resize transition fixes + default transitions to false
vaxerski
2022-11-06
1
-25
/
+26
*
Fix resize transitions on multimon + transformed
vaxerski
2022-11-06
2
-2
/
+8
*
Added resize transitions
vaxerski
2022-11-06
6
-12
/
+124
*
Revert adding toggle for drm scanout flags
vaxerski
2022-11-06
1
-5
/
+0
*
fix issues with direct scanout's lack of surface frame feedback
vaxerski
2022-11-06
1
-0
/
+3
*
added toggle for drm scanout flags
vaxerski
2022-11-06
1
-0
/
+5
*
Added creating / destroying outputs on a multi-backend + headless backend
vaxerski
2022-11-05
1
-0
/
+7
*
remove spammy logs for DS
vaxerski
2022-11-05
1
-2
/
+0
*
Added direct scanout
vaxerski
2022-11-05
2
-0
/
+149
*
handle transforming displays in outputMgr
vaxerski
2022-11-03
1
-1
/
+9
*
remove old comments
vaxerski
2022-11-02
1
-6
/
+0
*
fix the damageBox in damageMonitor
vaxerski
2022-11-02
1
-1
/
+1
*
remove redundant check in CShader
vaxerski
2022-11-01
1
-3
/
+1
*
revert output smart layout reporting
vaxerski
2022-10-29
1
-9
/
+2
*
fix default 0 in box passing test
vaxerski
2022-10-29
1
-1
/
+1
*
avoid layout changes when unnecessary in applyMonitorRule
vaxerski
2022-10-29
1
-4
/
+9
*
remove redundant check
vaxerski
2022-10-28
1
-12
/
+0
*
guard primaryFB tex in end()
vaxerski
2022-10-28
2
-0
/
+13
*
add 10bit support to displays
vaxerski
2022-10-27
1
-1
/
+27
*
fix debug nest black screen
vaxerski
2022-10-24
1
-1
/
+1
*
disable adaptive sync with no_vfr off
vaxerski
2022-10-22
1
-8
/
+1
*
Transpose matrices on LEGACY_RENDERER
vaxerski
2022-10-22
1
-0
/
+25
*
Add windowrules for noblur and noshadow (#884)
Kainoa Kanter
2022-10-20
2
-1
/
+4
*
render layer snapshot without blur
vaxerski
2022-10-19
1
-0
/
+5
*
allow glob wildcard in addreserved
vaxerski
2022-10-17
1
-3
/
+9
*
rework focus system to be more safe and faster
vaxerski
2022-10-14
3
-8
/
+8
*
simplify shouldRenderWindow and fix one cond
vaxerski
2022-10-12
1
-3
/
+1
*
don't recalc offset on monitor reload offset auto
vaxerski
2022-10-12
1
-3
/
+3
*
fix crash in renderWorkspaceWithFullscreenWindow
vaxerski
2022-10-11
1
-0
/
+6
*
Merge branch 'main' into simplify_matrix_calculations
Felix Dick
2022-10-10
1
-2
/
+9
|
\
|
*
ensure texture safety in clearWithTex()
vaxerski
2022-10-09
1
-1
/
+9
*
|
Change matrixProjection function stop use matrixFlip180 everywhere.
Felix Dick
2022-10-10
2
-9
/
+0
*
|
Let openGL transpose the matrixes for us.
Felix Dick
2022-10-10
1
-14
/
+5
|
/
*
inverse_transform the box in renderRectWithDamage.
Felix Dick
2022-10-09
1
-2
/
+6
*
Check earlier if pixman regions are empty.
Felix Dick
2022-10-08
1
-51
/
+54
[prev]
[next]