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Hyprland.git
clip-perm
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Author
Age
Files
Lines
*
Allow setting alpha value for ignorezero layer rule (#2477)
end-4
2023-06-11
1
-4
/
+7
*
debug: minor improvements to manual crash
vaxerski
2023-04-04
1
-4
/
+38
*
debug: added manual_crash
vaxerski
2023-04-04
1
-0
/
+33
*
shaders: fix missing discardAlphaZero
vaxerski
2023-03-24
1
-0
/
+2
*
LS: add blur and ignorezero rules
vaxerski
2023-03-17
1
-5
/
+8
*
opengl: use a passthru shader for final wlr copy
vaxerski
2023-03-04
1
-0
/
+9
*
touch up the clang format and format all files
vaxerski
2022-12-20
1
-6
/
+11
*
fix border inner offset in shader
vaxerski
2022-11-29
1
-4
/
+4
*
fix AA on borders
vaxerski
2022-11-29
1
-3
/
+4
*
optimize border shader
vaxerski
2022-11-27
1
-2
/
+4
*
use highp for pixcoord to fix nvidia border issues
vaxerski
2022-11-26
1
-1
/
+2
*
fix transformed border thickness
vaxerski
2022-11-26
1
-3
/
+4
*
allow 360 degrees of freedom in gradients
vaxerski
2022-11-26
1
-1
/
+18
*
optimize data feeding to gradient renderer
vaxerski
2022-11-26
1
-0
/
+2
*
added border gradients
vaxerski
2022-11-26
1
-2
/
+18
*
fix up the border shader
vaxerski
2022-11-26
1
-6
/
+7
*
Unify rounding shaders
vaxerski
2022-11-21
2
-63
/
+51
*
Remove texcoord from QUADFRAGSRC.
Felix Dick
2022-10-05
1
-1
/
+0
*
Remove unused ignoreCorners variable from texture shaders.
Felix Dick
2022-10-01
1
-7
/
+0
*
Cut the number of pixels that call length() in half.
Felix Dick
2022-10-01
1
-4
/
+4
*
Merge branch 'fix_rounding_in_size_changing_windows' into rework_rounding_shader
Felix Dick
2022-10-01
1
-8
/
+4
|
\
|
*
Send absolute screen coordinates to texture shaders.
Felix Dick
2022-09-29
1
-4
/
+4
|
*
Don't pass bottomRight to textureShaders compute it within.
Felix Dick
2022-09-29
1
-5
/
+1
|
/
*
Even less branching (taken more or less from the border shader).
Felix Dick
2022-09-29
1
-5
/
+5
*
fixing your shit.
Felix Dick
2022-09-28
1
-78
/
+80
*
Merge branch 'main' into rework_rounding_shader
Felix Dick
2022-09-28
1
-5
/
+5
|
\
*
|
Make the rounding texture shaders smaller and more efficient.
Felix Dick
2022-09-28
1
-172
/
+55
|
/
*
Remove trailing whitespace.
Felix Dick
2022-09-25
3
-6
/
+6
*
Added window dimming
vaxerski
2022-08-30
1
-2
/
+31
*
fix fade corner artifacts
vaxerski
2022-07-16
1
-10
/
+8
*
added decoration:shadow_offset
vaxerski
2022-06-26
1
-2
/
+1
*
rewritten borders, fixed msaa
vaxerski
2022-06-26
1
-0
/
+91
*
added drop shadows
vaxerski
2022-06-25
2
-0
/
+424