| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | renderer/opengl: Extract shaders from source (#9600) | UjinT34 | 2025-03-29 | 1 | -90/+0 |
| | | | | | | --------- Co-authored-by: Mihai Fufezan <mihai@fufexan.net> | ||||
| * | renderer: Add supercircular window corners (#8943) | Pollux | 2025-01-05 | 1 | -4/+9 |
| | | | | | | | | renderer: Add supercircular shadows and borders config: Add rounding_power to default and example configs rule: add `roundingpower` window rule | ||||
| * | shaders: use highp for fragments | Vaxry | 2024-02-15 | 1 | -1/+1 |
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| * | opengl: remove unused alpha matte from shadow | Vaxry | 2023-11-09 | 1 | -7/+0 |
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| * | Decos: Window decoration flags, shadow improvements (#3739) | Vaxry | 2023-11-04 | 1 | -0/+7 |
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| * | shaders: minor premultiplication fixes | vaxerski | 2023-08-18 | 1 | -3/+1 |
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| * | renderer: fully switch to premultiplied alpha | vaxerski | 2023-08-06 | 1 | -0/+5 |
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| * | Remove trailing whitespace. | Felix Dick | 2022-09-25 | 1 | -2/+2 |
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| * | added decoration:shadow_offset | vaxerski | 2022-06-26 | 1 | -2/+1 |
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| * | added drop shadows | vaxerski | 2022-06-25 | 1 | -0/+83 |
