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Hyprland.git
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Age
Files
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...
*
renderer: add simple color management (#9506)
UjinT34
2025-03-14
1
-0
/
+2
*
pass: add input region debug
Vaxry
2025-02-01
1
-0
/
+17
*
render: enforce framebuffer offloading and remove introspection toggle (#9217)
nyx
2025-01-31
2
-5
/
+0
*
groupbar: various visual improvements
Vaxry
2025-01-31
4
-1
/
+12
*
pass/rect: fix bounding / opaque regions
vaxerski
2025-01-29
2
-3
/
+3
*
renderer/internal: stop using box pointers
Vaxry
2025-01-26
6
-18
/
+18
*
pass/rect: fix bounding box
Vaxry
2025-01-23
1
-2
/
+2
*
pass/rect: fix box shrinking with bb
Vaxry
2025-01-23
1
-1
/
+1
*
protocols: add hyprland_surface_v1.set_visible_region implementation (#9120)
outfoxxed
2025-01-23
2
-0
/
+51
*
core: cleanup header includes (#9088)
user111111111111111111111111111111111
2025-01-17
2
-0
/
+2
*
core: Add support for HDR and color management protocols (#8715)
UjinT34
2025-01-07
1
-0
/
+2
*
core: move parts of the animation system to hyprutils (#8868)
Maximilian Seidler
2025-01-07
1
-6
/
+6
*
pass: fixup debug mode rendering of input boxes
vaxerski
2025-01-05
1
-1
/
+2
*
pass/surface: fixup invalid expansion by old -1 rounding param
vaxerski
2025-01-05
1
-26
/
+10
*
pass: improve pass debug mode
vaxerski
2025-01-05
2
-8
/
+40
*
renderer: Add supercircular window corners (#8943)
Pollux
2025-01-05
8
-19
/
+29
*
pass: ignore empty rectangles queued
vaxerski
2025-01-02
1
-0
/
+3
*
pass: allow removing all pass elements of a given type
vaxerski
2025-01-02
2
-0
/
+5
*
protocols: fix alpha-modifier noncompliance (#8929)
outfoxxed
2025-01-02
1
-5
/
+5
*
protocols: add hyprland_surface_v1 implementation (#8877)
outfoxxed
2025-01-01
1
-6
/
+7
*
pass: mark crucial elements as undiscardable
vaxerski
2025-01-01
9
-3
/
+23
*
pass: improve pass debugging
vaxerski
2025-01-01
2
-3
/
+71
*
renderer: use a render pass for render modif in client render
vaxerski
2025-01-01
2
-0
/
+44
*
pass: scale blur region in ::render
vaxerski
2024-12-29
1
-0
/
+2
*
pass: scale blur regions properly
vaxerski
2024-12-27
1
-2
/
+2
*
pass: improve blur region detection
vaxerski
2024-12-25
1
-2
/
+5
*
debug: add debug:pass for debugging the render pass
Vaxry
2024-12-22
2
-2
/
+30
*
Renderer: rewrite render scheduling (#8683)
Vaxry
2024-12-22
22
-0
/
+991
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