summaryrefslogtreecommitdiff
path: root/src/render/pass/TexPassElement.cpp
Commit message (Collapse)AuthorAgeFilesLines
* renderer: move m_renderData to renderer (#13474)UjinT342026-03-071-1/+1
|
* renderer: refactor render elements (#13438)UjinT342026-03-071-45/+1
| | | Part 2 of renderer refactors
* renderer: fix popup fadeout blur (#11756)Vaxry2025-10-021-5/+13
| | | popups dont get no xray
* opengl: improve render fn arg clarity (#11286)Vaxry2025-07-311-2/+5
|
* pass: overload TexPass constructorTom Englund2025-07-071-1/+5
| | | | | overload it with a rvalue to allow us to move the data directly avoiding an extra copy. because SRenderData is not trivially copyable.
* opengl: use a stack for storing monitor transform enabledVaxry2025-06-151-2/+2
| | | | fixes #10487
* renderer: render blur on fade out (#10356)Vaxry2025-05-101-4/+15
|
* render: refactor class member vars (#10292)davc0n2025-05-051-12/+12
| | | | | * render: refactor class member vars * render: fix clang format
* helpers: refactor class member vars (#10218)davc0n2025-04-301-2/+2
|
* pass: remove unusued timeline in texpass (#9734)Tom Englund2025-03-261-2/+1
| | | | | remove unused timeline and waitpoint in texpass and especially remove the passing it to renderTextureInternalWithDamage that implicitly converted it to bool. setting discardActive and allowCustomUV
* groupbar: various visual improvementsVaxry2025-01-311-1/+5
| | | | added rounding, round at edges, and indicator height
* renderer/internal: stop using box pointersVaxry2025-01-261-1/+1
| | | | in favor of const refs
* renderer: Add supercircular window corners (#8943)Pollux2025-01-051-1/+2
| | | | | | | renderer: Add supercircular shadows and borders config: Add rounding_power to default and example configs rule: add `roundingpower` window rule
* Renderer: rewrite render scheduling (#8683)Vaxry2024-12-221-0/+44
This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.