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path: root/src/render/pass/SurfacePassElement.hpp
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* render: refactor class member vars (#10292)davc0n2025-05-051-1/+1
| | | | | * render: refactor class member vars * render: fix clang format
* time: move to stl's clocks and move timerVaxry2025-04-161-1/+2
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* protocols: add hyprland_surface_v1.set_visible_region implementation (#9120)outfoxxed2025-01-231-0/+1
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* pass/surface: fixup invalid expansion by old -1 rounding paramvaxerski2025-01-051-26/+10
| | | | fixes #8889
* renderer: Add supercircular window corners (#8943)Pollux2025-01-051-1/+4
| | | | | | | renderer: Add supercircular shadows and borders config: Add rounding_power to default and example configs rule: add `roundingpower` window rule
* Renderer: rewrite render scheduling (#8683)Vaxry2024-12-221-0/+82
This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.