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* groups: add groupbar middle_click_close option (#14242)Maxim Andreev2026-05-051-3/+7
* config/lua: init lua config manager, use lua if available (#13817)Vaxry2026-04-263-77/+77
* renderer: simplify shadows (#14047)UjinT342026-04-182-107/+10
* decoration/border: simplify damage callbackVaxry2026-04-071-1/+7
* render/decorations: improve cache performanceVaxry2026-04-042-62/+57
* render/opengl: optimize getShaderVariant's map accessVaxry2026-04-041-7/+7
* render/decoration: cache input extents as wellVaxry2026-04-042-14/+12
* render/decoration: improve extent calculationsVaxry2026-04-042-14/+52
* renderer/groupbar: fix a group indicator rounding bug (#13975)Emre Bener2026-04-041-2/+2
* renderer: refactor part 7: api fixes (#13631)UjinT342026-03-283-37/+38
* renderer/groupbar: fix gradients rendering (#13875)UjinT342026-03-281-18/+13
* renderer/deco: add glow decoration (#13862)Vaxry2026-03-273-0/+140
* config: cleanup the entire config infrastructure (#13785)Vaxry2026-03-201-11/+11
* internal: fix relative path header locations (#13650)ItsOhen2026-03-131-1/+1
* renderer: refactor gl renderer (#13488)UjinT342026-03-073-50/+134
* renderer: move m_renderData to renderer (#13474)UjinT342026-03-071-10/+10
* renderer: refactor resources and flags (#13471)UjinT342026-03-072-5/+5
* deco/border: fix damage regionVaxry2026-03-071-0/+1
* renderer: refactor Texture, Framebuffer and Renderbuffer (#13437)UjinT342026-03-063-34/+33
* deco/border: fix damageEntireVaxry2026-02-281-17/+6
* event: refactor HookSystem into a typed event bus (#13333)Vaxry2026-02-222-11/+3
* layout: rethonk layouts from the ground up (#12890)Vaxry2026-02-212-95/+31
* decorations/border: fix damage scheduling after #12665Vaxry2026-02-051-1/+1
* renderer: fix mouse motion in VRR (#12665)Szwagi2026-01-311-1/+1
* decoration: take desiredExtents on all sides into account (#12935)zacoons2026-01-101-15/+15
* groupbar: added group:groupbar:text_padding (#12818)wbg2026-01-071-6/+8
* debug: move to hyprutils' logger (#12673)Vaxry2025-12-181-3/+3
* desktop: cleanup, unify desktop elements as views (#12563)Vaxry2025-12-084-5/+1
* compositor: Configurable behavior when window to be focused conflicts with fu...Nikolai Nechaev2025-11-251-9/+10
* windowrules: rewrite completely (#12269)Vaxry2025-11-173-5/+4
* groupbar: fix rounding logic for edge cases (#12366)Jochim2025-11-171-7/+9
* deco/groupbar: add groupbar blur (#12310)Jochim2025-11-161-37/+24
* deco: reduce virtual calls in drop shadowTom Englund2025-09-281-10/+12
* decoration: reduce virtual callsTom Englund2025-09-284-10/+15
* renderer: fix inconsistent border thickness for roundingPower < 2 (#11752)REVO92025-09-192-8/+14
* windows: fix no decorate not disabling borders (#11673)ItsOhen2025-09-131-1/+2
* renderer: Add rounding power setting to groupbar and gradient roundness. (#11...Martin2025-08-161-0/+4
* refactor: Use new hyprutils casts (#11377)Kamikadze2025-08-142-15/+15
* opengl: improve render fn arg clarity (#11286)Vaxry2025-07-311-4/+5
* renderpass: use unique ptr instead of shared ptrTom Englund2025-07-103-9/+9
* pass: overload TexPass constructorTom Englund2025-07-071-1/+1
* renderer: reduce a lot of glcalls and cache various states (#10757)Tom Englund2025-06-251-5/+5
* grpupbar: Add config options to color inactive and locked groupbar titles (#1...Jacob Ilias Komissar2025-06-162-8/+26
* opengl: use a stack for storing monitor transform enabledVaxry2025-06-151-2/+2
* internal: refactor to use empty() (#10599)Kamikadze2025-05-311-1/+1
* refactor: use std::ranges whenever possible (#10584)Kamikadze2025-05-301-9/+7
* groupbar: force recalc on visibility changesvaxerski2025-05-282-5/+15
* internal: added error log when getEdgeDefinedPoint is impossible (#10462)zacoons2025-05-181-3/+1
* core: drop the legacy renderer (#10408)Tom Englund2025-05-151-3/+0
* render: refactor class member vars (#10292)davc0n2025-05-0510-189/+184