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src
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render
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Renderer.hpp
Commit message (
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Author
Age
Files
Lines
*
debug/overlay: optimize rendering, cleanup and nicetify (#14097)
Vaxry
2026-04-16
1
-0
/
+3
*
renderer: Various CM fixes, part 8 of refactors (#13860)
UjinT34
2026-04-16
1
-1
/
+4
*
renderer: add a cm settings cache
Vaxry
2026-04-04
1
-5
/
+17
*
renderer: refactor part 7: api fixes (#13631)
UjinT34
2026-03-28
1
-346
/
+258
*
renderer/deco: add glow decoration (#13862)
Vaxry
2026-03-27
1
-8
/
+10
*
internal: fix relative path header locations (#13650)
ItsOhen
2026-03-13
1
-13
/
+13
*
renderer: fix share window projection (#13695)
UjinT34
2026-03-11
1
-0
/
+1
*
renderer: refactor gl renderer (#13488)
UjinT34
2026-03-07
1
-109
/
+140
*
renderer: refactor projection setting (#13485)
UjinT34
2026-03-07
1
-17
/
+26
*
renderer: move m_renderData to renderer (#13474)
UjinT34
2026-03-07
1
-0
/
+48
*
renderer: refactor resources and flags (#13471)
UjinT34
2026-03-07
1
-59
/
+90
*
renderer: refactor render elements (#13438)
UjinT34
2026-03-07
1
-1
/
+26
*
renderer: refactor Texture, Framebuffer and Renderbuffer (#13437)
UjinT34
2026-03-06
1
-11
/
+22
*
renderer: shader variants refactor (#13434)
UjinT34
2026-03-06
1
-0
/
+42
*
protocols: implement image-capture-source-v1 and image-copy-capture-v1 (#11709)
Ikalco
2026-02-22
1
-4
/
+7
*
tablet: added option to hide cursor (#12525)
fuyu147
2025-12-19
1
-0
/
+1
*
desktop: cleanup, unify desktop elements as views (#12563)
Vaxry
2025-12-08
1
-13
/
+12
*
renderer: add more uniforms to the screen shader (#11986)
Mozzarella32
2025-10-20
1
-2
/
+7
*
renderer: asynchronously load background tex (#11749)
Vaxry
2025-09-18
1
-0
/
+1
*
syncobj: use rendernode for timelines (#11087)
Tom Englund
2025-08-24
1
-0
/
+2
*
disable buffer readability checks on intel (#11515)
Tom Englund
2025-08-24
1
-0
/
+2
*
internal: Solitary clients with single subsurface & verbose solitary/tearing/...
UjinT34
2025-08-22
1
-1
/
+0
*
renderer: improve zoom in anims (#11453)
Vaxry
2025-08-16
1
-2
/
+0
*
renderer: add popup fade-in-out (#11313)
Vaxry
2025-08-03
1
-0
/
+3
*
config: disable hw on mgpu nvidia by default (#11018)
Vaxry
2025-07-16
1
-0
/
+2
*
session-lock: don't render workspaces when locked (#10865)
Maximilian Seidler
2025-07-14
1
-0
/
+1
*
Renderer: Implement new render scheduling (#10936)
Vaxry
2025-07-08
1
-1
/
+2
*
config: nuke explicit_sync settings
Vaxry
2025-06-19
1
-5
/
+0
*
internal: clean up dead snapshot code
Vaxry
2025-06-15
1
-3
/
+2
*
renderer: render blur on fade out (#10356)
Vaxry
2025-05-10
1
-2
/
+10
*
render: refactor class member vars (#10292)
davc0n
2025-05-05
1
-20
/
+20
*
render: properly release rendered buffers (#9807)
Ikalco
2025-04-30
1
-11
/
+11
*
layerrules: add abovelock to render above lockscreen (#9793)
Virt
2025-04-25
1
-1
/
+1
*
time: move to stl's clocks and move timer
Vaxry
2025-04-16
1
-23
/
+24
*
renderer: disable explicit if aquamarine output doesn't support it (#9396) (#...
Anthony Ruhier
2025-02-13
1
-1
/
+1
*
renderer/internal: stop using box pointers
Vaxry
2025-01-26
1
-1
/
+1
*
input: pass touch events to lock screens (#9129)
Junxuan Liao
2025-01-25
1
-1
/
+1
*
core: move all shared_ptrs from the STL to hyprutils (#9143)
Vaxry
2025-01-23
1
-1
/
+1
*
renderer: Auto enable wide color gamut in HDR mode (#9090)
UjinT34
2025-01-17
1
-1
/
+0
*
core: cleanup header includes (#9088)
user111111111111111111111111111111111
2025-01-17
1
-0
/
+1
*
protocols: allow hyprland-toplevel-export to capture hidden windows (#9041)
outfoxxed
2025-01-12
1
-1
/
+1
*
renderer: Do not set hdr metadata unless needed (#9014)
UjinT34
2025-01-12
1
-0
/
+1
*
core: refactor/improve monitor mode selection (#8804)
Ikalco
2024-12-28
1
-1
/
+0
*
Renderer: rewrite render scheduling (#8683)
Vaxry
2024-12-22
1
-7
/
+10
*
core: Add clang-tidy (#8664)
Vaxry
2024-12-07
1
-12
/
+8
*
internal: cleanup CMonitor usage and fix a few ref hogs
Vaxry
2024-10-26
1
-2
/
+2
*
internal: Move CMonitor to SP (#8178)
Vaxry
2024-10-19
1
-29
/
+29
*
renderer: Fix resize artifacts (stretching, bumps) (#7499)
Vaxry
2024-10-05
1
-16
/
+17
*
config: Add a window rule to render while unfocused (#7582)
Vaxry
2024-08-30
1
-0
/
+4
*
renderer: better lockscreen dead behavior (#7574)
Vaxry
2024-08-29
1
-0
/
+1
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