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path: root/src/render/Renderer.hpp
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* internal: introduce new types to avoid unsigned int rollover and signed int o...Tom Englund2024-08-081-1/+1
* renderer: Explicit sync fixes (#7151)Vaxry2024-08-061-0/+6
* protocols: move screencopy and toplevel export to hyprwayland-scanner (#7065)Ikalco2024-07-271-1/+1
* Core: Move to aquamarine (#6608)Vaxry2024-07-211-40/+40
* core: Move to hyprutils for MathVaxry2024-06-191-1/+1
* vrr: add option to fix mouse breaking vrr (#6483)UjinT342024-06-141-1/+1
* core: fix a few small memory leaks on exit (#6470)Tom Englund2024-06-131-0/+1
* wayland/core: move to new impl (#6268)Vaxry2024-06-081-8/+11
* layer-shell: move to new implVaxry2024-05-091-1/+1
* cursor: move to a hyprland implVaxry2024-05-091-13/+12
* output-management: move to new implVaxry2024-05-031-1/+0
* layerSurface: refactor/move to a memory-safe implVaxry2024-04-301-2/+2
* internal: Window storage rework - part 1 (#5762)Vaxry2024-04-271-14/+14
* renderer: send frame events to apps on empty damage rendersVaxry2024-04-231-0/+1
* tearing-control: hyprland impl (#5655)Vaxry2024-04-191-10/+8
* Workspace/core: Refactor workspace storage (#5380)Vaxry2024-04-021-6/+6
* renderer/animations: Fix various inaccurate damage tracking issues and offset...thejch2024-03-311-2/+2
* input: add misc:hide_cursor_on_key_pressVaxry2024-03-281-1/+8
* layer-shell: render popups above everythingVaxry2024-03-251-1/+1
* renderer: forward decl for b_pch=false (#5250)Brett Alcox2024-03-241-0/+1
* IME: Refactor and fixup popupsVaxry2024-03-241-1/+1
* refactor: move window.hpp to desktop/Vaxry2024-03-201-1/+1
* lock: fix red screen issues with multiple monitors (#5100)Maximilian Seidler2024-03-151-1/+1
* refactor: move a few things to desktop/Vaxry2024-02-291-1/+1
* renderer: fixup damage_ring rotationVaxry2024-02-191-0/+2
* renderer: fix invalid damage accumulation with invalid buffer_ageVaxry2024-02-181-1/+0
* renderer: fixup misaligned fsv1 surfaces with uvVaxry2024-01-281-1/+1
* deps: update wlrootsVaxry2024-01-271-1/+0
* internal: minor include fixes and missed formatvaxerski2023-12-291-7/+7
* renderer: ignore windowRequestedCursorHidevaxerski2023-12-291-1/+0
* renderer: add occlusion for special workspacesvaxerski2023-12-231-0/+1
* renderer: improve cursor hiding infravaxerski2023-12-201-8/+9
* renderer: cursor hiding logic improvements (#4184)dusanx2023-12-181-6/+8
* style/ci: apply clang-format and verify it in ci (#4039)François Conzelmann2023-12-061-6/+3
* screencopy: fix broken shm copyingVaxry2023-11-301-3/+4
* deps: update wlrootsVaxry2023-11-301-12/+14
* renderer: nvidia checks and use glFinish on nvidiaVaxry2023-11-251-0/+3
* renderer: Move to a full Hyprland GL rendering pipeline (#3920)Vaxry2023-11-241-13/+34
* Internal: Hyprland box implementation (#3755)Vaxry2023-11-041-3/+3
* renderer: use optional for cursor surface storingVaxry2023-10-301-2/+2
* input: better cursor image infrastructureVaxry2023-10-291-0/+5
* renderer: optimize render pipeline when there is a solitary clientvaxerski2023-09-291-0/+3
* renderer: Tearing implementation (#3441)Vaxry2023-09-281-7/+13
* renderer: separate workspace window render logicvaxerski2023-09-041-1/+2
* renderer: add canSkipBackBufferClearvaxerski2023-07-201-0/+1
* internal: Wrap regions (#2750)Vaxry2023-07-191-3/+4
* renderer: add occlusion for back layersvaxerski2023-07-191-2/+5
* xwayland: add force_zero_scalingvaxerski2023-06-111-5/+3
* Renderer: add init animationvaxerski2023-05-011-0/+3
* Render: add cursor_zoomvaxerski2023-04-161-7/+8