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Hyprland.git
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render
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Renderer.cpp
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Author
Age
Files
Lines
...
*
tablet: added option to hide cursor (#12525)
fuyu147
2025-12-19
1
-2
/
+8
*
debug: move to hyprutils' logger (#12673)
Vaxry
2025-12-18
1
-43
/
+43
*
desktop/view: use aliveAndVisible for most things (#12631)
Vaxry
2025-12-11
1
-4
/
+5
*
desktop: cleanup, unify desktop elements as views (#12563)
Vaxry
2025-12-08
1
-42
/
+31
*
renderer/cm: make needsHDRupdate per-monitor state (#12564)
byddha
2025-12-07
1
-6
/
+4
*
renderer: avoid crash on arrangeLayers for an empty mon
Vaxry
2025-12-06
1
-1
/
+1
*
desktop: rewrite reserved area handling + improve tests (#12383)
Vaxry
2025-12-05
1
-30
/
+5
*
renderer: fix uv sufrace calc with scales < 1 (#12481)
EvilLary
2025-11-29
1
-1
/
+1
*
compositor: Configurable behavior when window to be focused conflicts with fu...
Nikolai Nechaev
2025-11-25
1
-4
/
+5
*
renderer: stop looping over null texture surfaces (#12446)
Vaxry
2025-11-24
1
-2
/
+46
*
animation: improve animations on multi refresh rate monitors (#12418)
bea4dev
2025-11-23
1
-0
/
+3
*
renderer: fix render_unfocused
Vaxry
2025-11-21
1
-0
/
+7
*
windowrules: rewrite completely (#12269)
Vaxry
2025-11-17
1
-17
/
+19
*
renderer: fix fractional scale artifacts (#12287)
bea4dev
2025-11-16
1
-2
/
+6
*
i18n: init localization for ANR, Permissions and Notifications (#12316)
Vaxry
2025-11-16
1
-1
/
+3
*
render/cm: change non_shader_cm ignore behavior and set default to it (#12210)
UjinT34
2025-11-07
1
-1
/
+2
*
renderer: fix fractional scale artifact (#12219)
bea4dev
2025-11-06
1
-7
/
+5
*
renderer/cm: allow gamma 2.2 instead of sRGB EOTF (#12094)
Dominick DiMaggio
2025-10-29
1
-2
/
+3
*
hyprctl: include color management presets and sdr information (#12019)
Filip Mikina
2025-10-24
1
-2
/
+2
*
renderer: add more uniforms to the screen shader (#11986)
Mozzarella32
2025-10-20
1
-1
/
+40
*
renderer: clean up surface UV size calcs, fix issues (#12070)
Vaxry
2025-10-19
1
-7
/
+22
*
renderer: round box in damageBox
Vaxry
2025-10-15
1
-1
/
+1
*
renderer: add render:non_shader_cm and fixes (#11900)
UjinT34
2025-10-02
1
-4
/
+5
*
renderer: fix popup fadeout blur (#11756)
Vaxry
2025-10-02
1
-8
/
+8
*
renderer: fix uv scaling detection (#11789)
Vaxry
2025-09-22
1
-2
/
+2
*
renderer: fix uv calculations once and for all (#11770)
Vaxry
2025-09-21
1
-32
/
+31
*
renderer: asynchronously load background tex (#11749)
Vaxry
2025-09-18
1
-10
/
+13
*
renderer: Fix CM for DS and SDR passthrough (#11503)
UjinT34
2025-08-29
1
-22
/
+53
*
input: Add fully configurable trackpad gestures (#11490)
Vaxry
2025-08-28
1
-1
/
+1
*
syncobj: use rendernode for timelines (#11087)
Tom Englund
2025-08-24
1
-3
/
+11
*
disable buffer readability checks on intel (#11515)
Tom Englund
2025-08-24
1
-0
/
+8
*
internal: Solitary clients with single subsurface & verbose solitary/tearing/...
UjinT34
2025-08-22
1
-104
/
+10
*
renderer: add eRenderStage::RENDER_POST_WALLPAPER (#11501)
jmanc3
2025-08-22
1
-0
/
+4
*
hdr: scRGB, HLG and SDR -> HDR fixes (#11499)
UjinT34
2025-08-22
1
-5
/
+7
*
hdr: fix overrides and missing edid hdr metadata (#11476)
UjinT34
2025-08-19
1
-6
/
+5
*
renderer: improve modeset timings (#11461)
Vaxry
2025-08-17
1
-1
/
+1
*
renderer: add dpms animations (#11452)
Vaxry
2025-08-17
1
-0
/
+8
*
renderer: improve zoom in anims (#11453)
Vaxry
2025-08-16
1
-27
/
+2
*
refactor: Use new hyprutils casts (#11377)
Kamikadze
2025-08-14
1
-19
/
+19
*
renderer: minor fixups to uv calcs (#11375)
Vaxry
2025-08-08
1
-9
/
+12
*
popup: imorove logging, use fadeAlpha for opacity
Vaxry
2025-08-03
1
-1
/
+7
*
renderer: fix snapshot coords
Vaxry
2025-08-03
1
-1
/
+2
*
renderer: add popup fade-in-out (#11313)
Vaxry
2025-08-03
1
-3
/
+99
*
renderer: use CRegion foreach over getRects (#10980)
Tom Englund
2025-07-30
1
-3
/
+1
*
ci: correct tar command for xz compression & fix typos (#11213)
xqso
2025-07-25
1
-2
/
+2
*
core: move workspace ptrs to weak (#11194)
Vaxry
2025-07-24
1
-5
/
+4
*
renderer: Add cursor:invisible to allow to hide the cursor (#11058)
Mozzarella32
2025-07-20
1
-1
/
+2
*
opengl: detect android fence support and disable explicit if it's missing (#1...
Vaxry
2025-07-19
1
-5
/
+17
*
config: disable hw on mgpu nvidia by default (#11018)
Vaxry
2025-07-16
1
-0
/
+7
*
renderer: use makeUnique for session-lock render passes (#11019)
Maximilian Seidler
2025-07-14
1
-3
/
+3
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