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src
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render
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Renderer.cpp
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Author
Age
Files
Lines
...
*
renderer: use viewporter corrected size for uv calcs
Vaxry
2023-11-12
1
-4
/
+10
*
renderer: separate oversize uv calcs in dimensions
Vaxry
2023-11-12
1
-2
/
+2
*
renderer: pass proper arg to main param of uv calcs
Vaxry
2023-11-12
1
-1
/
+1
*
output-layout: fix wlroots display handling (#3718)
Alessio Molinari
2023-11-12
1
-2
/
+11
*
decorations: Decoration Positioner (#3800)
Vaxry
2023-11-11
1
-1
/
+1
*
Internal: Hyprland box implementation (#3755)
Vaxry
2023-11-04
1
-44
/
+53
*
Decos: Window decoration flags, shadow improvements (#3739)
Vaxry
2023-11-04
1
-2
/
+28
*
renderer: render oversized blur with respect to fade alpha
Vaxry
2023-11-03
1
-1
/
+1
*
renderer: improvements to wayland surface small() detection
Vaxry
2023-11-03
1
-1
/
+2
*
renderer: fix small surface's blur region being offset by monitor coords
Vaxry
2023-10-30
1
-1
/
+1
*
renderer: properly pass 10-bit formats to opengl
Vaxry
2023-10-30
1
-1
/
+4
*
renderer: use optional for cursor surface storing
Vaxry
2023-10-30
1
-1
/
+1
*
renderer: fixup blend disable conditions in renderSurface
Vaxry
2023-10-29
1
-1
/
+2
*
input: better cursor image infrastructure
Vaxry
2023-10-29
1
-0
/
+12
*
renderer: fix missed box scale
Vaxry
2023-10-25
1
-0
/
+1
*
renderer: blur properly behind small surfaces
Vaxry
2023-10-25
1
-0
/
+6
*
renderer: respect viewporter dest on base surfaces
Vaxry
2023-10-25
1
-4
/
+5
*
windowrules: add nearestneighbor
Vaxry
2023-10-24
1
-1
/
+7
*
renderer: use preOffset pos instead of offset
Vaxry
2023-10-21
1
-2
/
+4
*
transformers: allow modifying renderdata pre-pass
Vaxry
2023-10-21
1
-1
/
+6
*
renderer: avoid drawing invisibly small surfaces in renderSurface
Vaxry
2023-10-21
1
-0
/
+3
*
renderer: add transformers
Vaxry
2023-10-21
1
-0
/
+17
*
renderer: fix shimmers when manual resizing
Vaxry
2023-10-20
1
-9
/
+15
*
surface/wayland: conform to small surface requirements
Vaxry
2023-10-20
1
-2
/
+23
*
render: stop locking SWC on tearing
Vaxry
2023-10-13
1
-4
/
+0
*
layershell: avoid configure on unchanged size
vaxerski
2023-10-06
1
-7
/
+8
*
renderer: extract solitary check into frame handler
vaxerski
2023-10-04
1
-1
/
+0
*
renderer: fixup solitary conditions
vaxerski
2023-10-04
1
-1
/
+1
*
renderer: add further conditions to solitary recheck
vaxerski
2023-10-04
1
-0
/
+8
*
renderer: fix missing check for surfaceCount in rechecking solitary
vaxerski
2023-10-02
1
-0
/
+3
*
renderer: remove old debug log
vaxerski
2023-10-02
1
-3
/
+0
*
tearing: cleanup vars and avoid rendering before drm is ready
vaxerski
2023-09-30
1
-13
/
+7
*
renderer: avoid spamming software cursor locks
vaxerski
2023-09-30
1
-2
/
+8
*
renderer: lock software cursors while tearing
vaxerski
2023-09-30
1
-0
/
+3
*
renderer: optimize render pipeline when there is a solitary client
vaxerski
2023-09-29
1
-51
/
+75
*
renderer: Tearing implementation (#3441)
Vaxry
2023-09-28
1
-45
/
+92
*
renderer: fix missing dontRound check in renderSurface
vaxerski
2023-09-23
1
-0
/
+3
*
renderer: cleanup drm format selection
vaxerski
2023-09-22
1
-18
/
+21
*
logging: implement std::formatter for some types (#3380)
memchr
2023-09-20
1
-39
/
+29
*
logging/format: use std::format_string to catch formatting string errors at c...
memchr
2023-09-20
1
-2
/
+2
*
internal: Fix wlr output management (#3234)
Philip Damianik
2023-09-10
1
-12
/
+9
*
internal: Remove all `.c_str()` calls when using `std::vformat` (#3198)
Philip Damianik
2023-09-06
1
-12
/
+12
*
internal: Formatter rework (#3186)
Vaxry
2023-09-06
1
-42
/
+42
*
monitor: minor adjustments
vaxerski
2023-09-05
1
-0
/
+1
*
renderer: separate workspace window render logic
vaxerski
2023-09-04
1
-128
/
+77
*
internal: Revert rounding of window size (#3153)
staz
2023-09-03
1
-3
/
+3
*
renderer: don't set enabled in applyMonitorRule
vaxerski
2023-09-03
1
-2
/
+0
*
renderer: render IME popups in fullscreen
vaxerski
2023-09-02
1
-0
/
+5
*
renderer: fixup occlusion conditions
vaxerski
2023-09-01
1
-1
/
+1
*
refactor: raise SIGABRT instead of write to null address (#3124)
memchr
2023-08-31
1
-1
/
+1
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