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path: root/src/render/Renderer.cpp
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* renderer: dont render fullscreen special on wrong monitor (#5249)thejch2024-03-251-1/+2
* IME: Refactor and fixup popupsVaxry2024-03-241-8/+12
* animations: Fix animation issue in focusworkspaceoncurrentmonitor (#5202)thejch2024-03-231-2/+4
* refactor: move window.hpp to desktop/Vaxry2024-03-201-0/+1
* renderer: minor fixups for misaligned surface rendering offsetsVaxry2024-03-171-4/+6
* renderer: don't render window on other mons during anim inVaxry2024-03-171-0/+4
* renderer: disable surface adjustments for misaligned reported when manual res...Vaxry2024-03-161-3/+2
* renderer: don't translate surface box on interactive resizes with non-updated...Vaxry2024-03-161-1/+2
* renderer: add better multi monitor animations (#5126)thejch2024-03-161-3/+12
* renderer: fix non-reported sizes window box calculationsVaxry2024-03-161-1/+1
* renderer: fix invalid access on non-assigned surfacesVaxry2024-03-151-1/+1
* renderer: adjust surface dimensions for oversized not-yet ackd surface sizesVaxry2024-03-151-5/+16
* lock: fix red screen issues with multiple monitors (#5100)Maximilian Seidler2024-03-151-5/+12
* renderer: Allow headless mode in hyprland (#4794)thejch2024-03-151-7/+11
* internal: minor fixups for fading out xwayland windowsVaxry2024-03-141-5/+10
* internal: Support libhyprcursor (#5009)Vaxry2024-03-091-1/+2
* keybinds: Allow fullscreen/maximize in special workspace (#4921)thejch2024-03-041-2/+9
* config: improve config value infrastructureVaxry2024-03-031-82/+83
* renderer: respect forceNoBlur when rendering small surface windows (#4932)JManch2024-03-031-1/+1
* animations: Refactor AnimatedVariable (#4911)GartoxFR2024-03-021-32/+32
* xwayland: set scaledBy for unmanaged windows in mapVaxry2024-03-011-1/+1
* renderer: force a few render frames on init anim endVaxry2024-02-291-0/+1
* surface: unify ownersVaxry2024-02-291-4/+4
* renderer: damage whole ring on failed commitVaxry2024-02-281-1/+1
* layers: add fully featured animationsVaxry2024-02-281-4/+10
* renderer: take into account fading out windows in solitary recheckVaxry2024-02-261-1/+2
* renderer: nuke lastFrameDamage and rework finalDamageVaxry2024-02-231-11/+10
* renderer: fix logsVaxry2024-02-231-3/+3
* renderer: add more logging for fails in beginRenderVaxry2024-02-221-4/+8
* renderer: minor fixes for introspection detectionVaxry2024-02-221-1/+2
* renderer: ignore set cursor surface if cursor should be hidden (#4780)André Silva2024-02-211-2/+8
* renderer: fixup damage_ring rotationVaxry2024-02-191-13/+18
* surface: minor fixes for last logicalDamage calc fixvaxerski2024-02-191-3/+5
* surface: fix invalid damage tracking in damageSurfacevaxerski2024-02-191-11/+10
* renderer: fix invalid damage accumulation with invalid buffer_ageVaxry2024-02-181-38/+36
* Migrate the config to hyprlang (#4656)Vaxry2024-02-181-76/+77
* monitors: fix outputmgr nullptr crash (#4738)Alessio Molinari2024-02-181-2/+2
* monitor: don't damage twice (#4727)Abílio Costa2024-02-171-2/+2
* renderer: don't calculate mirror damage without mirrors presentVaxry2024-02-141-9/+9
* renderer: accept custom state requests for fake outputsVaxry2024-02-141-49/+53
* renderer: don't set solitary on present notificationsvaxerski2024-02-141-0/+3
* renderer: update cursor also when hostpot only changesVaxry2024-02-131-1/+1
* renderer: avoid unnecessary gpu resource deletionsVaxry2024-02-021-2/+5
* renderer: fixup misaligned fsv1 surfaces with uvVaxry2024-01-281-8/+20
* monitor: wrap usage of wlr_output_stateVaxry2024-01-281-46/+41
* monitor: clear output state after usageVaxry2024-01-271-0/+6
* deps: update wlrootsVaxry2024-01-271-40/+42
* damage: use buffer_damage instead of effective_damagevaxerski2024-01-171-2/+1
* fractional: Set preferred scale on monitor config reload (#4406)1over1372024-01-141-0/+7
* surface: avoid spam of window surfaces with scale and transform eventsvaxerski2024-01-111-2/+7