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src
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render
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Renderer.cpp
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Author
Age
Files
Lines
...
*
renderer: minor fixup to window rendering logic (#8359)
dawsers
2024-11-06
1
-1
/
+1
*
renderer: add expand_undersized_textures
Vaxry
2024-11-04
1
-12
/
+16
*
renderer: Add a missing texture asset and a user check
Vaxry
2024-11-01
1
-13
/
+7
*
internal: more profiling less calls and local copies (#8300)
Tom Englund
2024-10-30
1
-26
/
+29
*
core: move internal structures to monitor pointers (#8266)
Vaxry
2024-10-27
1
-16
/
+16
*
internal: cleanup CMonitor usage and fix a few ref hogs
Vaxry
2024-10-26
1
-2
/
+2
*
layersurface: fixup brace style
Vaxry
2024-10-19
1
-22
/
+22
*
layersurface: round geom in arrangeLayerArray
Vaxry
2024-10-19
1
-1
/
+3
*
internal: Move CMonitor to SP (#8178)
Vaxry
2024-10-19
1
-31
/
+31
*
renderer: reserve space for error at the bottom if that's set
Vaxry
2024-10-08
1
-5
/
+12
*
hyprerror: make hyprerror reserve space (#8040)
Vaxry
2024-10-08
1
-0
/
+17
*
protocols: Add support for hyprland-ctm-control-v1 (#8023)
Vaxry
2024-10-08
1
-0
/
+5
*
renderer: Fix resize artifacts (stretching, bumps) (#7499)
Vaxry
2024-10-05
1
-17
/
+25
*
renderer: fix uvBR calculation (#7975)
Maximilian Seidler
2024-10-03
1
-1
/
+1
*
internal: move to hyprutils' scopeguard
Vaxry
2024-09-21
1
-1
/
+3
*
config: add order rule for layers (#7697)
darkwater
2024-09-09
1
-0
/
+4
*
renderer: minor direct scanout fixes (#7594)
Ikalco
2024-08-31
1
-3
/
+6
*
config: Add a window rule to render while unfocused (#7582)
Vaxry
2024-08-30
1
-0
/
+50
*
presentation-feedback: minor fixups
Vaxry
2024-08-30
1
-2
/
+2
*
renderer: better lockscreen dead behavior (#7574)
Vaxry
2024-08-29
1
-16
/
+37
*
renderer: fade out windows on silent moves
Vaxry
2024-08-28
1
-6
/
+15
*
renderer: ensure buffer format on commit (#7556)
Ikalco
2024-08-28
1
-0
/
+1
*
misc: constify the remaining for loops (#7534)
Tom Englund
2024-08-26
1
-44
/
+44
*
core: make most for loops use const references (#7527)
Tom Englund
2024-08-26
1
-12
/
+12
*
renderer: pass custom modelines to aq
vaxerski
2024-08-18
1
-11
/
+3
*
render: fixup format mismatch after leaving DS
vaxerski
2024-08-17
1
-0
/
+4
*
core: fix data race and a unsigned int rollover (#7278)
Tom Englund
2024-08-12
1
-5
/
+5
*
cursor: make inactive_timeout setting a float (#7268)
Walt Bringenberg
2024-08-10
1
-1
/
+1
*
internal: introduce new types to avoid unsigned int rollover and signed int o...
Tom Englund
2024-08-08
1
-1
/
+1
*
renderer: fixup nvidia driver version checks
Vaxry
2024-08-07
1
-1
/
+1
*
renderer: guard layer in renderLayer
Vaxry
2024-08-07
1
-0
/
+3
*
renderer: Explicit sync fixes (#7151)
Vaxry
2024-08-06
1
-66
/
+121
*
core/surface/buffer: Buffer lock/release fixes (#7110)
Vaxry
2024-07-31
1
-7
/
+7
*
internal: refactor fullscreen states (#7104)
MightyPlaza
2024-07-31
1
-12
/
+12
*
output: minor tearing fixes
Vaxry
2024-07-30
1
-5
/
+2
*
output: submit damage to kms
Vaxry
2024-07-30
1
-0
/
+2
*
renderer: use session lock alpha for rendering lacking locks
vaxerski
2024-07-27
1
-2
/
+3
*
renderer/layer-shell: use explicitly set exclusiveEdge (#6984)
Sam Lakerveld
2024-07-22
1
-3
/
+4
*
surface: fixup logical damage size calculations
Vaxry
2024-07-22
1
-1
/
+1
*
compositor: ignore setting surface scanout if DS is disabled
Vaxry
2024-07-21
1
-1
/
+1
*
renderer: drop redundant spammy trace log
Vaxry
2024-07-21
1
-3
/
+1
*
Core: Move to aquamarine (#6608)
Vaxry
2024-07-21
1
-292
/
+305
*
session-lock: send `locked` after the lock screen is properly rendered (#6850)
Junxuan Liao
2024-07-13
1
-0
/
+3
*
core: Improve handling of window properties (#6776)
MightyPlaza
2024-07-11
1
-6
/
+6
*
renderer: don't skip back background on preBlurQueued
Vaxry
2024-07-02
1
-1
/
+1
*
renderer: don't use the surface counter in popup iterations
Vaxry
2024-06-25
1
-1
/
+1
*
renderer: shrink occlusion rect if blur is used
Vaxry
2024-06-21
1
-3
/
+9
*
damageRing: move to hyprland impl
Vaxry
2024-06-19
1
-6
/
+10
*
core: Move to hyprutils for Math
Vaxry
2024-06-19
1
-9
/
+7
*
subcompositor/renderer: fixup handling of subsurfaces below the main one
Vaxry
2024-06-17
1
-1
/
+11
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