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path: root/src/render/Renderer.cpp
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* renderer/deco: add glow decoration (#13862)Vaxry2026-03-271-0/+1
* renderer: guard against null monitor in renderMonitor (#13823)Visal Vijay2026-03-231-0/+2
* config: cleanup the entire config infrastructure (#13785)Vaxry2026-03-201-11/+10
* source: c-f for new clang versionVaxry2026-03-151-17/+17
* renderer: fix blockBlurOptimization check (#13685)staz2026-03-131-1/+1
* internal: fix relative path header locations (#13650)ItsOhen2026-03-131-11/+11
* renderer: fix share window projection (#13695)UjinT342026-03-111-1/+4
* renderer: fix crash on null blur framebuffer during monitor disconnectmatjam2026-03-101-1/+5
* renderer: refactor gl renderer (#13488)UjinT342026-03-071-512/+645
* renderer: refactor projection setting (#13485)UjinT342026-03-071-4/+45
* renderer: move m_renderData to renderer (#13474)UjinT342026-03-071-77/+79
* renderer: refactor resources and flags (#13471)UjinT342026-03-071-74/+337
* renderer: refactor render elements (#13438)UjinT342026-03-071-0/+304
* renderer: refactor Texture, Framebuffer and Renderbuffer (#13437)UjinT342026-03-061-14/+152
* renderer: shader variants refactor (#13434)UjinT342026-03-061-5/+90
* renderer: fix crash on mirrored outputs needing recalc (#13534)Vaxry2026-03-031-1/+2
* event: refactor HookSystem into a typed event bus (#13333)Vaxry2026-02-221-22/+21
* layout: rethonk layouts from the ground up (#12890)Vaxry2026-02-211-3/+4
* monitor: fix DS deactivation (#13188)UjinT342026-02-041-1/+3
* renderer: fix mouse motion in VRR (#12665)Szwagi2026-01-311-26/+26
* renderer: fix frame sync (#13061)UjinT342026-01-221-37/+37
* renderer: fix non shader cm reset (#13027)UjinT342026-01-211-1/+1
* core: optimize some common branchesVaxry2026-01-161-9/+9
* protocols/cm: Fix image description info events (#12781)UjinT342026-01-131-2/+2
* fix: handle fullscreen windows on special workspaces (#12851)John Mylchreest2026-01-081-1/+1
* render/cm: various updates, remove old protocols (#12693)UjinT342025-12-271-6/+10
* rules/windowRuleApplicator: fix min/max size effects (#12491)Vaxry2025-12-271-3/+3
* tablet: added option to hide cursor (#12525)fuyu1472025-12-191-2/+8
* debug: move to hyprutils' logger (#12673)Vaxry2025-12-181-43/+43
* desktop/view: use aliveAndVisible for most things (#12631)Vaxry2025-12-111-4/+5
* desktop: cleanup, unify desktop elements as views (#12563)Vaxry2025-12-081-42/+31
* renderer/cm: make needsHDRupdate per-monitor state (#12564)byddha2025-12-071-6/+4
* renderer: avoid crash on arrangeLayers for an empty monVaxry2025-12-061-1/+1
* desktop: rewrite reserved area handling + improve tests (#12383)Vaxry2025-12-051-30/+5
* renderer: fix uv sufrace calc with scales < 1 (#12481)EvilLary2025-11-291-1/+1
* compositor: Configurable behavior when window to be focused conflicts with fu...Nikolai Nechaev2025-11-251-4/+5
* renderer: stop looping over null texture surfaces (#12446)Vaxry2025-11-241-2/+46
* animation: improve animations on multi refresh rate monitors (#12418)bea4dev2025-11-231-0/+3
* renderer: fix render_unfocusedVaxry2025-11-211-0/+7
* windowrules: rewrite completely (#12269)Vaxry2025-11-171-17/+19
* renderer: fix fractional scale artifacts (#12287)bea4dev2025-11-161-2/+6
* i18n: init localization for ANR, Permissions and Notifications (#12316)Vaxry2025-11-161-1/+3
* render/cm: change non_shader_cm ignore behavior and set default to it (#12210)UjinT342025-11-071-1/+2
* renderer: fix fractional scale artifact (#12219)bea4dev2025-11-061-7/+5
* renderer/cm: allow gamma 2.2 instead of sRGB EOTF (#12094)Dominick DiMaggio2025-10-291-2/+3
* hyprctl: include color management presets and sdr information (#12019)Filip Mikina2025-10-241-2/+2
* renderer: add more uniforms to the screen shader (#11986)Mozzarella322025-10-201-1/+40
* renderer: clean up surface UV size calcs, fix issues (#12070)Vaxry2025-10-191-7/+22
* renderer: round box in damageBoxVaxry2025-10-151-1/+1
* renderer: add render:non_shader_cm and fixes (#11900)UjinT342025-10-021-4/+5