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path: root/src/render/Renderer.cpp
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* renderer: Various Blur Improvements (#2877)Vaxry2023-08-031-3/+3
| | | | | * move blur to its own category * blur improvements, contrast, brightness, noise
* renderer: disable init anim on disabled animationsvaxerski2023-07-221-2/+8
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* Fix background occlusion ignoring monitor position (#2771)outfoxxed2023-07-221-1/+1
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* renderer: cleanup back buffer skip checksvaxerski2023-07-201-4/+9
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* renderer: scale box for occlusionvaxerski2023-07-201-1/+5
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* renderer: don't occlude when pre-blur is queuedvaxerski2023-07-201-1/+2
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* Debug: add tracyvaxerski2023-07-201-0/+15
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* renderer: add canSkipBackBufferClearvaxerski2023-07-201-4/+22
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* opengl: adjust blend and reduce the usage of clearvaxerski2023-07-201-2/+18
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* renderer: remove unused varvaxerski2023-07-191-2/+0
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* renderer: take workspace offset into account for occlusionvaxerski2023-07-191-1/+1
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* internal: Wrap regions (#2750)Vaxry2023-07-191-68/+44
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* renderer: fix rounding in renderSurfacevaxerski2023-07-191-4/+1
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* renderer: add occlusion for back layersvaxerski2023-07-191-9/+41
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* screencopy: improve shm handlingvaxerski2023-07-191-1/+0
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* render: set refresh to 0 for both wl and x11 backendsvaxerski2023-07-191-4/+4
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* render: set refresh to 0 for wayland backend outputsvaxerski2023-07-191-2/+4
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* internal: Protocol C++ Wraps + XDGOutput impl (#2733)Vaxry2023-07-181-1/+1
| | | move to our own xdgoutput impl instead of wlr's
* renderer: use correct wlr sample funcvaxerski2023-07-181-1/+1
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* deps: update wlroots (#2734)Jan Beich2023-07-181-3/+3
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* windowrules: add border size rulevaxerski2023-07-181-3/+5
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* render: resize subsurfaces with size resizesvaxerski2023-07-101-1/+7
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* render: move lastFrameDamage to CMonitorvaxerski2023-07-101-4/+4
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* renderer: damage decos on damageWindowvaxerski2023-06-271-0/+3
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* xwayland: send zero scaling to xwayland if enabledvaxerski2023-06-231-0/+2
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* gamma: use wlr's new gamma manager eventvaxerski2023-06-141-0/+18
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* xwayland: add force_zero_scalingvaxerski2023-06-111-1/+3
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* xwayland: add nearest neighbor filtering as an optvaxerski2023-06-111-0/+6
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* Allow setting alpha value for ignorezero layer rule (#2477)end-42023-06-111-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * rename ignorezero to ignorealpha * allow setting ignorealpha value This commit allows setting a float value (0-1) for the ignorealpha layer rule. Does not yet have error handling; invalid ignorealpha layer rule will crash Hyprland. * add brackets i forgot to add * prevent crash with invalid ignorealpha value prevents hyprland from immediately crashing with invalid ignorealpha layer rule does not log * don't try to set ignoreAlphaValue if alpha value not specified * add catch to try, reintroduce ignorezero - added catch after try cuz i was an idiot - re-add ignorezero as an alternative to ignorealpha to not introduce a breaking change * add logging for failed ignorealpha layer rule * fix get ignorealpha's get VALUE * check npos and use empty() * rename VALUE cuz no longer const * format Shader.hpp
* internal: make borderSize prop overridablevaxerski2023-06-041-1/+1
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* pluginapi: add separate window render eventsvaxerski2023-05-261-0/+4
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* launchanim: fix #2291vaxerski2023-05-241-2/+5
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* render: minor fixes to fullscreen renderingvaxerski2023-05-101-1/+1
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* renderer,config: add custom DRM modeline support (#2254)Andrei Alexeyev2023-05-091-7/+32
| | | | | | | | | | | | | | This allows specifying custom display resolutions for the DRM backend. This is useful for display overclocking, working around broken EDIDs, etc. To use this feature, specify a modeline instead of a resolution in the config, for example: monitor = DP-1, modeline 1071.101 3840 3848 3880 3920 2160 2263 2271 2277 +hsync -vsync, 0x0, 1 This example is a custom 3840x2160@120Hz mode with tightened timings. I use it because the standard timings don't work with my monitor and GPU combination (M28U with RX580). The syntax is compatible with Sway and Xorg.
* Added some workspace-specific rules (#1986)levnikmyskin2023-05-011-2/+5
| | | | | | | | | | | | | | | | | | | | | | * added some workspace-specific rules * added some worskpace-specific rules, with windowrule like syntax * monitor is not mandatory anymore * pointers to config are now static * fixed optional WorkspaceRule fields * Windows can now specify border size * removed CHyprOpenGLImpl::renderBorder borderSize default value * stuff --------- Co-authored-by: Alessio Molinari <alessiomolinari@gmail.com> Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
* Renderer: add init animationvaxerski2023-05-011-0/+20
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* renderer: more checks for background LS optimizationsvaxerski2023-04-301-1/+1
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* renderer: fix fadingout render on fsvaxerski2023-04-291-1/+1
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* Revert "internal: include headers from protocols/"vaxerski2023-04-271-1/+1
| | | | | | This reverts commit 550700bed01c114b2a200ab177ed4bc295a2c7dd. We can't cuz meson
* internal: include headers from protocols/vaxerski2023-04-271-1/+1
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* renderer: improvements to layer render detectionvaxerski2023-04-221-1/+2
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* renderer: skip rendering bottom layers on fullscreen opaquevaxerski2023-04-221-5/+10
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* opengl: keep current rendered workspace in renderDatavaxerski2023-04-171-1/+2
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* events: add render event for pluginsvaxerski2023-04-171-0/+18
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* Format: use %lx for all addressesvaxerski2023-04-171-5/+5
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* Render: add cursor_zoomvaxerski2023-04-161-2/+13
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* renderer: fix incorrect shouldRenderWindow calcsvaxerski2023-04-141-5/+5
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* renderer: workspace rendering improvementsvaxerski2023-04-121-18/+21
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* renderer: fix incorrect delta calcvaxerski2023-04-121-1/+1
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* renderer: reset renderModif on fullscreen rendervaxerski2023-04-121-0/+1
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