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path:
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src
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render
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Renderer.cpp
Commit message (
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Author
Age
Files
Lines
...
*
input: allow setting cursor even if it's hidden
vaxerski
2023-12-20
1
-4
/
+3
*
renderer: staticize local functions
vaxerski
2023-12-19
1
-13
/
+13
*
renderer: fix null cursor surface sets being ignored
Vaxry
2023-12-18
1
-1
/
+1
*
renderer: cursor hiding logic improvements (#4184)
dusanx
2023-12-18
1
-13
/
+24
*
renderer: don't render decorations on renderdata.decorate false
Vaxry
2023-12-11
1
-9
/
+13
*
internal: Remake borders as window decorations (#4104)
Vaxry
2023-12-10
1
-31
/
+4
*
renderer: don't use clipBox for pinned window occlusion during animations
Vaxry
2023-12-09
1
-1
/
+1
*
renderer: improve fullscreen workspace client rendering
Vaxry
2023-12-09
1
-3
/
+4
*
renderer: use xray for background blur on small() surfaces
Vaxry
2023-12-06
1
-1
/
+2
*
internal: various improvements to avoid crashes on exit
Vaxry
2023-12-06
1
-0
/
+3
*
screencopy: fix broken shm copying
Vaxry
2023-11-30
1
-5
/
+9
*
deps: update wlroots
Vaxry
2023-11-30
1
-7
/
+18
*
renderer: proper full occlusion checks for back layer
Vaxry
2023-11-26
1
-1
/
+6
*
renderer: use occlusion checks for buffer clear
Vaxry
2023-11-26
1
-14
/
+14
*
screencopy: use new isNvidia() for format
Vaxry
2023-11-25
1
-3
/
+3
*
renderer: nvidia checks and use glFinish on nvidia
Vaxry
2023-11-25
1
-1
/
+48
*
renderer: Adding an option to disable first launch animation (#3933)
Xavier
2023-11-24
1
-1
/
+2
*
renderer: fixup cursor scaling
Vaxry
2023-11-24
1
-2
/
+2
*
renderer: Fixup double rendering cases with special (#3928)
Vaxry
2023-11-24
1
-4
/
+23
*
renderer: fix software cursors on nvidia
Vaxry
2023-11-24
1
-2
/
+3
*
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Vaxry
2023-11-24
1
-35
/
+128
*
renderer: better checks for special rendering in renderWorkspaceWindows
vaxerski
2023-11-23
1
-3
/
+3
*
renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
Vaxry
2023-11-22
1
-1
/
+1
*
renderer: fix double render of tiled on workspace switch
Vaxry
2023-11-22
1
-15
/
+21
*
renderer: Fix floating clipbox (#3907)
thejch
2023-11-21
1
-2
/
+1
*
renderer: fix floating window rendering when scale > 1 (#3901)
thejch
2023-11-20
1
-1
/
+1
*
renderer: avoid rendering floating windows twice with special
Vaxry
2023-11-18
1
-0
/
+3
*
internal: Allow floating windows on special (#3872)
Vaxry
2023-11-18
1
-26
/
+9
*
renderer: clip floating boxes on slide anim
Vaxry
2023-11-16
1
-1
/
+7
*
renderer: drop unnecessary spammy logs
Vaxry
2023-11-14
1
-5
/
+0
*
renderer: use viewporter corrected size for uv calcs
Vaxry
2023-11-12
1
-4
/
+10
*
renderer: separate oversize uv calcs in dimensions
Vaxry
2023-11-12
1
-2
/
+2
*
renderer: pass proper arg to main param of uv calcs
Vaxry
2023-11-12
1
-1
/
+1
*
output-layout: fix wlroots display handling (#3718)
Alessio Molinari
2023-11-12
1
-2
/
+11
*
decorations: Decoration Positioner (#3800)
Vaxry
2023-11-11
1
-1
/
+1
*
Internal: Hyprland box implementation (#3755)
Vaxry
2023-11-04
1
-44
/
+53
*
Decos: Window decoration flags, shadow improvements (#3739)
Vaxry
2023-11-04
1
-2
/
+28
*
renderer: render oversized blur with respect to fade alpha
Vaxry
2023-11-03
1
-1
/
+1
*
renderer: improvements to wayland surface small() detection
Vaxry
2023-11-03
1
-1
/
+2
*
renderer: fix small surface's blur region being offset by monitor coords
Vaxry
2023-10-30
1
-1
/
+1
*
renderer: properly pass 10-bit formats to opengl
Vaxry
2023-10-30
1
-1
/
+4
*
renderer: use optional for cursor surface storing
Vaxry
2023-10-30
1
-1
/
+1
*
renderer: fixup blend disable conditions in renderSurface
Vaxry
2023-10-29
1
-1
/
+2
*
input: better cursor image infrastructure
Vaxry
2023-10-29
1
-0
/
+12
*
renderer: fix missed box scale
Vaxry
2023-10-25
1
-0
/
+1
*
renderer: blur properly behind small surfaces
Vaxry
2023-10-25
1
-0
/
+6
*
renderer: respect viewporter dest on base surfaces
Vaxry
2023-10-25
1
-4
/
+5
*
windowrules: add nearestneighbor
Vaxry
2023-10-24
1
-1
/
+7
*
renderer: use preOffset pos instead of offset
Vaxry
2023-10-21
1
-2
/
+4
*
transformers: allow modifying renderdata pre-pass
Vaxry
2023-10-21
1
-1
/
+6
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