| Commit message (Collapse) | Author | Age | Files | Lines |
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Moves Hyprland from wlroots to aquamarine for the backend.
---------
Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
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The protocol says:
> The locked event "must not be sent until a new "locked" frame (either from a
> session lock surface or the compositor blanking the output) has been presented
> on all outputs and no security sensitive normal/unlocked content is possibly
> visible".
This helps users ensure the screen is properly locked before suspending
the machine. (e.g. with swaylock --ready-fd)
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* add mWindowProperties
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
* support int values
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* create m_sWindowData
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* simplify some properties
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/managers/KeybindManager.cpp
* store multiple values in CWindowOverridableVar
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
* use SET_PROP priority for exec rules
modified: src/config/ConfigManager.hpp
modified: src/desktop/Window.cpp
* add default value
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* add setprop toggle
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
* add setprop toggle
modified: src/debug/HyprCtl.cpp
* make window rules functional
modified: src/config/ConfigManager.cpp
modified: src/desktop/Window.cpp
* minor fixes
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
* properly clean layout data
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
* remove newline
modified: src/events/Windows.cpp
* fixes
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* use CamelCase
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
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fixes #6332
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fixes #6663
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if we are blurring, we cannot be sure whether the occluded region won't be included in the expanded damage. If it is, we'd get dark shimmers.
fixes #6547
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A small wlroots utility we were still using.
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Moves CRegion, CBox and Vector2D over to hyprutils.
Requires hyprutils>=0.1.4
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some apps (notably vlc 4) place a subsurface below the main surface (which is kinda cursed) but we have to accomodate for that
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* option to fix mouse breaking vrr
* skip damage on mouse move
* remove this-> & cleanup
* add cursor:min_refresh_rate to avoid cursor freezing
* run clang-format
---------
Co-authored-by: UjinT34 <ujin@uvpn.ru>
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* renderer: add destructor and destroy event source
add destructor and destroy the event source.
one less leak on exit of compositor reported by asan.
* compositor: cleanup eventloop on exit
destruct hyprctl to release the event sources, and properly cleanup the
event loop on exit of compositor. less leaks on exit reported by asan
* threadmgr: destroy event source on destruction
destroy the event source on destruction.
* eventloopmgr: reset eventloopmgr on exit aswell
reset the eventloopmanager on exit of compositor and free the leaking
last idle frame on monitor destroy.
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ref #6387
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* wayland/core/dmabuf: move to new impl
it's the final countdown
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the surface equality check is done in CPointerManager, the one in renderer can be wrong
fixes #5975
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it can trigger pointermgr to render which fucks up our pass
fixes #5998
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Also bumps the hw-s dep
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This moves wlr_cursor to a completely new impl mostly under
CPointerManager
Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
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closes #5906
fixes #5899
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moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
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fixes unmapped subsurfaces etc
ref #5816
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Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
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* Window storage rework - part 1
* format
* remove useless include
* fix pch
* format
* fix crash in dwindle
* fix vram leak
* prefer .expired() for bool checks
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(#5697)
* renderer: transform mirror buffer and preserve mirror aspect ratio
* renderer: render mirrors directly from offloadFB
* renderer: fix formatting
* renderer: use monitorMirrorFB again, but properly damage mirrors
* renderer: clean mirrors after reload and support cursor zoom mirroring
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ref #5718
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fixes #5711
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modified: src/render/Renderer.cpp
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fixes #5295
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ref #5402, supersedes #5409
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