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render
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OpenGL.hpp
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Author
Age
Files
Lines
*
renderer: Various CM fixes, part 8 of refactors (#13860)
UjinT34
2026-04-16
1
-0
/
+1
*
renderer: refactor part 7: api fixes (#13631)
UjinT34
2026-03-28
1
-323
/
+300
*
renderer/deco: add glow decoration (#13862)
Vaxry
2026-03-27
1
-0
/
+1
*
renderer: small fixes in OpenGL.cpp and OpenGL.hpp (#13842)
Pppp1116
2026-03-26
1
-1
/
+1
*
config: cleanup the entire config infrastructure (#13785)
Vaxry
2026-03-20
1
-4
/
+6
*
internal: fix relative path header locations (#13650)
ItsOhen
2026-03-13
1
-5
/
+5
*
renderer: refactor gl renderer (#13488)
UjinT34
2026-03-07
1
-37
/
+25
*
renderer: refactor projection setting (#13485)
UjinT34
2026-03-07
1
-4
/
+0
*
renderer: move m_renderData to renderer (#13474)
UjinT34
2026-03-07
1
-2
/
+0
*
renderer: refactor resources and flags (#13471)
UjinT34
2026-03-07
1
-129
/
+80
*
renderer: refactor Texture, Framebuffer and Renderbuffer (#13437)
UjinT34
2026-03-06
1
-66
/
+72
*
renderer: shader variants refactor (#13434)
UjinT34
2026-03-06
1
-49
/
+21
*
render/cm: add ICC profile pipeline (#12711)
Vaxry
2026-03-04
1
-4
/
+7
*
protocols: implement image-capture-source-v1 and image-copy-capture-v1 (#11709)
Ikalco
2026-02-22
1
-1
/
+4
*
opengl: set EGL_CONTEXT_RELEASE_BEHAVIOR_KHR if supported (#13114)
Tom Englund
2026-01-30
1
-0
/
+1
*
renderer: add surface shader variants with less branching and uniforms (#13030)
UjinT34
2026-01-21
1
-6
/
+17
*
renderer: optimise shader usage further, split shaders and add more caching (...
Tom Englund
2026-01-17
1
-6
/
+14
*
renderer: shader code refactor (#12926)
Tom Englund
2026-01-12
1
-23
/
+40
*
render/cm: various updates, remove old protocols (#12693)
UjinT34
2025-12-27
1
-2
/
+2
*
opengl: default initialize m_capStatus (#12619)
Tom Englund
2025-12-11
1
-1
/
+1
*
desktop: cleanup, unify desktop elements as views (#12563)
Vaxry
2025-12-08
1
-23
/
+23
*
renderer: add more uniforms to the screen shader (#11986)
Mozzarella32
2025-10-20
1
-0
/
+6
*
opengl: move from unordered_set to array
Tom Englund
2025-09-28
1
-2
/
+8
*
renderer: asynchronously load background tex (#11749)
Vaxry
2025-09-18
1
-34
/
+37
*
renderer: add popup fade-in-out (#11313)
Vaxry
2025-08-03
1
-0
/
+1
*
screencopy: un-hdr screencopy buffers for cm-unaware clients (#11294)
Vaxry
2025-07-31
1
-0
/
+2
*
opengl: improve render fn arg clarity (#11286)
Vaxry
2025-07-31
1
-49
/
+77
*
systeminfo: print more render info
Vaxry
2025-07-20
1
-3
/
+3
*
opengl: detect android fence support and disable explicit if it's missing (#1...
Vaxry
2025-07-19
1
-0
/
+3
*
renderer: reduce a lot of glcalls and cache various states (#10757)
Tom Englund
2025-06-25
1
-37
/
+45
*
renderer: add wrapping options to renderTextureWithBlur method (#10807)
zacoons
2025-06-21
1
-1
/
+2
*
renderer: make lock fail textures dynamically loaded
Vaxry
2025-06-19
1
-1
/
+3
*
config/monitor: Add monitor v2 HDR rules (#10623)
UjinT34
2025-06-15
1
-1
/
+1
*
opengl: use a stack for storing monitor transform enabled
Vaxry
2025-06-15
1
-2
/
+7
*
renderer: add wrapping options to renderTexture method (#10497)
zacoons
2025-05-21
1
-2
/
+3
*
opengl: publicize shader creation/usage functions (#10378)
outfoxxed
2025-05-12
1
-3
/
+5
*
opengl: optimize shaders and reduce unneeded drawcalls (#10364)
Tom Englund
2025-05-11
1
-0
/
+2
*
renderer: render blur on fade out (#10356)
Vaxry
2025-05-10
1
-4
/
+6
*
refactor: cshader class to sshader struct (#10324)
davc0n
2025-05-08
1
-17
/
+17
*
render: refactor class member vars (#10292)
davc0n
2025-05-05
1
-32
/
+33
*
render: properly release rendered buffers (#9807)
Ikalco
2025-04-30
1
-5
/
+7
*
groupbar: Add options for setting group bar title font weight (and indicator ...
M Matthew Hydock
2025-04-24
1
-21
/
+21
*
render, helpers: Call OpenGL destroyMonitorResources on disconnect (#10111)
Lee Bousfield
2025-04-18
1
-1
/
+1
*
time: move to stl's clocks and move timer
Vaxry
2025-04-16
1
-1
/
+1
*
pass: revert "remove renderer finalDamage since it's unused (#9996)" (#10039)
Vaxry
2025-04-11
1
-2
/
+3
*
pass: remove renderer finalDamage since it's unused (#9996)
Ikalco
2025-04-09
1
-3
/
+2
*
Permission Manager: add permission management for screencopy (#9930)
Vaxry
2025-04-08
1
-0
/
+2
*
renderer/opengl: Extract shaders from source (#9600)
UjinT34
2025-03-29
1
-18
/
+28
*
opengl: don't attempt to compile cm on gles3.0
Vaxry
2025-03-26
1
-3
/
+11
*
renderer: don't crash if cm fails to compile
Vaxry
2025-03-14
1
-0
/
+1
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