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Hyprland.git
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src
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render
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OpenGL.hpp
Commit message (
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Author
Age
Files
Lines
*
Added clipping support, clip windows on slide anim
vaxerski
2022-10-07
1
-0
/
+2
*
include shaders only in opengl.cpp
vaxerski
2022-09-30
1
-1
/
+0
*
Shift splash up if monitor has wider ratio than bgTexture.
Felix Dick
2022-09-29
1
-3
/
+2
*
Added monitor mirroring
vaxerski
2022-09-13
1
-2
/
+7
*
fix blur on transformed displays
vaxerski
2022-09-04
1
-3
/
+3
*
Added window dimming
vaxerski
2022-08-30
1
-1
/
+1
*
compile shaders for every context separately
vaxerski
2022-08-11
1
-11
/
+13
*
fix new blur optimizations with non-full damage
vaxerski
2022-08-01
1
-0
/
+1
*
fixes to the new blur system
vaxerski
2022-08-01
1
-0
/
+2
*
added decoration:blur_new_optimizations
vaxerski
2022-08-01
1
-0
/
+7
*
contain for the hyprland default bg
vaxerski
2022-07-31
1
-0
/
+2
*
added DPMS
vaxerski
2022-07-27
1
-6
/
+6
*
Added splashes
vaxerski
2022-07-10
1
-0
/
+4
*
fix chromium part 1
vaxerski
2022-07-04
1
-4
/
+3
*
added CPU uniform location lookup optimization
vaxerski
2022-06-30
1
-1
/
+1
*
optimization + revert one oopsie
vaxerski
2022-06-29
1
-8
/
+10
*
rewritten borders, fixed msaa
vaxerski
2022-06-26
1
-4
/
+5
*
fix fade with deco
vaxerski
2022-06-25
1
-1
/
+1
*
added drop shadows
vaxerski
2022-06-25
1
-0
/
+2
*
Fixed oversized apps' incorrect layout
vaxerski
2022-06-22
1
-2
/
+6
*
fix borders sometimes disappearing on certain windows
vaxerski
2022-06-21
1
-0
/
+1
*
Added antialiasing to outer edges
vaxerski
2022-06-02
1
-1
/
+1
*
Added basic monitor transforms, has bugs
vaxerski
2022-05-29
1
-0
/
+1
*
include egl in includes.hpp
vaxerski
2022-05-25
1
-1
/
+0
*
What the fuck is going on with git, fix the entire scaling merge
vaxerski
2022-05-18
1
-1
/
+3
*
Revert "Merge pull request #88 from vaxerski/scaling"
vaxerski
2022-05-18
1
-3
/
+1
*
Merge branch 'main' into scaling
vaxerski
2022-05-18
1
-7
/
+7
|
\
|
*
borders are now gangsta
vaxerski
2022-05-17
1
-7
/
+7
*
|
fix fadeout
vaxerski
2022-05-16
1
-1
/
+3
|
/
*
Fadein/out now applies to layersurfaces too
vaxerski
2022-05-14
1
-0
/
+3
*
optimized texture rendering
vaxerski
2022-05-10
1
-2
/
+2
*
Optimize blur massively and some fixes
vaxerski
2022-05-09
1
-2
/
+2
*
Fix blur leaving strokes on full damage tracking
vaxerski
2022-05-06
1
-0
/
+2
*
Major blur rework: optimization & fixes
vaxerski
2022-05-02
1
-0
/
+11
*
Added dynamic monitor rules
vaxerski
2022-04-19
1
-0
/
+2
*
Don't blur behind opaque pixels
vaxerski
2022-04-17
1
-1
/
+1
*
renderer fixes
vaxerski
2022-04-14
1
-0
/
+1
*
added basic damage tracking
vaxerski
2022-04-14
1
-4
/
+10
*
fixed blur rendering, stencil and gles3
vaxerski
2022-04-11
1
-1
/
+8
*
Added default background as a PNG
vaxerski
2022-04-10
1
-0
/
+3
*
Added blurring 🎉
vaxerski
2022-04-09
1
-0
/
+3
*
Rendering now to a HyprFramebuffer
vaxerski
2022-04-09
1
-0
/
+2
*
fadeout done 🎉
vaxerski
2022-04-05
1
-0
/
+9
*
Added rounded borders.
vaxerski
2022-04-05
1
-0
/
+1
*
basic window rounded corners
vaxerski
2022-04-05
1
-2
/
+2
*
Rendering textures
vaxerski
2022-04-05
1
-0
/
+3
*
added broken rect renderer
vaxerski
2022-04-04
1
-1
/
+15
*
progress
vaxerski
2022-04-04
1
-0
/
+48