index
:
Hyprland.git
clip-perm
disbandgrouponnone
fix-tag
main
scrolling/focus_edge_ms
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
render
/
OpenGL.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
deps: update wlroots
Vaxry
2023-11-30
1
-79
/
+39
*
opengl: tiled special require introspection
Vaxry
2023-11-26
1
-1
/
+1
*
opengl: check for introspection on special_blur
Vaxry
2023-11-25
1
-3
/
+16
*
opengl: fix window introspection check
Vaxry
2023-11-25
1
-3
/
+4
*
opengl: fix xray modes in introspection checks for ls
Vaxry
2023-11-25
1
-1
/
+8
*
opengl: require introspection on mirroring
Vaxry
2023-11-25
1
-1
/
+1
*
opengl: better checking for required introspection
vaxerski
2023-11-24
1
-3
/
+43
*
renderer: fix inverseOpaque calcs in renderWithBlur
vaxerski
2023-11-24
1
-1
/
+2
*
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Vaxry
2023-11-24
1
-45
/
+64
*
opengl: Don't use wrong shader just because it's GLES (#3867)
Dickby
2023-11-16
1
-1
/
+1
*
renderer: don't make snapshots of invisible windows on close
vaxerski
2023-11-16
1
-0
/
+3
*
decorations: Decoration Positioner (#3800)
Vaxry
2023-11-11
1
-2
/
+2
*
opengl: switch to black-and-white for alpha mattes
Vaxry
2023-11-09
1
-2
/
+2
*
opengl: remove unused alpha matte from shadow
Vaxry
2023-11-09
1
-15
/
+12
*
renderer: added new customization options to the blur shaders (#3650)
Visual-Dawg
2023-11-06
1
-30
/
+47
*
renderer: properly set currentFB on snapshot renders
Vaxry
2023-11-04
1
-0
/
+6
*
renderer: allow transform enabling from outside opengl
Vaxry
2023-11-04
1
-0
/
+4
*
shadows: fix on transformed
Vaxry
2023-11-04
1
-25
/
+70
*
Internal: Hyprland box implementation (#3755)
Vaxry
2023-11-04
1
-76
/
+63
*
Decos: Window decoration flags, shadow improvements (#3739)
Vaxry
2023-11-04
1
-13
/
+40
*
renderer: properly pass 10-bit formats to opengl
Vaxry
2023-10-30
1
-9
/
+9
*
hooksystem: add callbackinfo struct and cancellable events
Vaxry
2023-10-21
1
-1
/
+1
*
renderer: add transformers
Vaxry
2023-10-21
1
-0
/
+21
*
shaders: support changing the outer radius of borders independently
Vaxry
2023-10-19
1
-1
/
+3
*
renderer: cast std::clamp args to be of the same type (#3589)
Jan Beich
2023-10-17
1
-1
/
+1
*
cleanup: Replace find() with C++20 starts_with(), ends_with() and contains() ...
Philip Damianik
2023-10-15
1
-1
/
+1
*
renderer: add force_wallpaper instead of no_hypr_chan (#3459)
DaniD3v
2023-10-07
1
-15
/
+19
*
renderer: nuke multisample_edges in favor of a faster algorithm
vaxerski
2023-09-30
1
-73
/
+60
*
misc: add disable_hypr_chan option (#3343)
Mihai Fufezan
2023-09-17
1
-3
/
+7
*
internal: Remove all `.c_str()` calls when using `std::vformat` (#3198)
Philip Damianik
2023-09-06
1
-2
/
+2
*
internal: Formatter rework (#3186)
Vaxry
2023-09-06
1
-8
/
+8
*
renderer: Fix blur for passes set to 0. (#3181)
Dickby
2023-09-05
1
-5
/
+2
*
renderer: fixup occlusion conditions
vaxerski
2023-09-01
1
-0
/
+2
*
renderer: make contrast and brightness adjustments before rendering
vaxerski
2023-08-28
1
-9
/
+51
*
renderer: add decoration:blur:special
vaxerski
2023-08-25
1
-3
/
+51
*
renderer: track fade alpha for blur if ignore opacity is true
vaxerski
2023-08-23
1
-2
/
+2
*
rules: add layer and window xray rules
vaxerski
2023-08-09
1
-6
/
+39
*
renderer: fully switch to premultiplied alpha
vaxerski
2023-08-06
1
-21
/
+10
*
renderer: Various Blur Improvements (#2877)
Vaxry
2023-08-03
1
-17
/
+80
*
renderer: cleanup old redundancies in CFramebuffer
vaxerski
2023-07-29
1
-1
/
+1
*
renderer: reset scissor after renderTexturePrimitive
vaxerski
2023-07-25
1
-0
/
+2
*
renderer: adjust distribution of backgrounds
vaxerski
2023-07-24
1
-2
/
+2
*
backgrounds: add hypr chan var 2
vaxerski
2023-07-24
1
-1
/
+2
*
render: use primitive end() only when no screen shader is present
vaxerski
2023-07-23
1
-1
/
+4
*
opengl: fix warn
vaxerski
2023-07-22
1
-2
/
+0
*
renderer: use primitive rendering for copying buffers
vaxerski
2023-07-21
1
-2
/
+58
*
background: add option to force hypr chan
vaxerski
2023-07-20
1
-2
/
+3
*
renderer: don't occlude when pre-blur is queued
vaxerski
2023-07-20
1
-4
/
+8
*
tracy: add more opengl zones
vaxerski
2023-07-20
1
-0
/
+4
*
Debug: add tracy
vaxerski
2023-07-20
1
-0
/
+27
[prev]
[next]