| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Opengl: Fix forcefully setting missing time prop to final shader | vaxerski | 2023-03-06 | 1 | -1/+1 | |
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| * | Optionally expose time to screen shaders (#1700) | scorpion-26 | 2023-03-05 | 1 | -2/+19 | |
| | | | | | | | | | | * Optionally expose time to screen shaders Since that collides with damage tracking, it will only be done, when damage tracking is disabled, meaning this comes at no cost for everyone not using time. * Rename m_Timer to m_tGlobalTimer | |||||
| * | opengl: use a passthru shader for final wlr copy | vaxerski | 2023-03-04 | 1 | -5/+17 | |
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| * | Renderer: Nuke onWindowResize{start/end} | vaxerski | 2023-03-03 | 1 | -4/+0 | |
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| * | Added an Event Hook System (#1578) | Vaxry | 2023-02-19 | 1 | -0/+2 | |
| | | | | | | * added an eventHookSystem * Add all socket2 events to hooks | |||||
| * | scale the opaque region in blurring | vaxerski | 2023-01-31 | 1 | -6/+2 | |
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| * | allow preblur for opaque surfaces if alpha not 1 | vaxerski | 2023-01-23 | 1 | -9/+10 | |
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| * | clamp a instead of asserting | vaxerski | 2023-01-07 | 1 | -1/+2 | |
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| * | Normalize color storage | vaxerski | 2023-01-05 | 1 | -16/+17 | |
| | | | | | | | Colors are now normalized to 0 - 1 values instead of 0 - 255 causes calculations to be simpler and generally cleans up the codebase. | |||||
| * | fix damage issues with dimaround unmap | vaxerski | 2022-12-29 | 1 | -0/+1 | |
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| * | added dimaround | vaxerski | 2022-12-28 | 1 | -3/+17 | |
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| * | touch up the clang format and format all files | vaxerski | 2022-12-20 | 1 | -8/+8 | |
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| * | fix blur damage spam on no blurred windows | vaxerski | 2022-12-18 | 1 | -46/+40 | |
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| * | remove damage_entire_on_snapshot | vaxerski | 2022-12-17 | 1 | -18/+8 | |
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| * | Added clang format (#1239) | Vaxry | 2022-12-16 | 1 | -249/+250 | |
| | | | | * clang-format stuff and format files | |||||
| * | fix blur damage issues with scaled | vaxerski | 2022-12-12 | 1 | -2/+10 | |
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| * | blur xray for layers (#1158) | Flafy | 2022-12-04 | 1 | -2/+2 | |
| | | | | | | * feat: apply blur_xray to non window surfaces * don't blur optimize bottom and background layers | |||||
| * | added blur_xray | vaxerski | 2022-12-02 | 1 | -3/+6 | |
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| * | fix crash with invalid frag dynamic shaders | vaxerski | 2022-12-01 | 1 | -2/+2 | |
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| * | Added screen shaders | vaxerski | 2022-12-01 | 1 | -38/+105 | |
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| * | fix minor issues with blur w/o new optim | vaxerski | 2022-11-29 | 1 | -1/+10 | |
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| * | fix double free | vaxerski | 2022-11-29 | 1 | -1/+0 | |
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| * | clean up blur code and fix minor issues | vaxerski | 2022-11-28 | 1 | -27/+27 | |
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| * | fix minor issues with blur_new_optimize | vaxerski | 2022-11-28 | 1 | -3/+43 | |
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| * | Added handling more special workspaces | vaxerski | 2022-11-27 | 1 | -1/+1 | |
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| * | fix transformed border thickness | vaxerski | 2022-11-26 | 1 | -1/+2 | |
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| * | allow 360 degrees of freedom in gradients | vaxerski | 2022-11-26 | 1 | -1/+1 | |
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| * | optimize data feeding to gradient renderer | vaxerski | 2022-11-26 | 1 | -12/+5 | |
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| * | added border gradients | vaxerski | 2022-11-26 | 1 | -18/+26 | |
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| * | remove resize transitions | vaxerski | 2022-11-22 | 1 | -18/+0 | |
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| * | Unify rounding shaders | vaxerski | 2022-11-21 | 1 | -11/+14 | |
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| * | fix up formatting | vaxerski | 2022-11-07 | 1 | -6/+6 | |
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| * | Added resize transitions | vaxerski | 2022-11-06 | 1 | -8/+88 | |
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| * | remove old comments | vaxerski | 2022-11-02 | 1 | -6/+0 | |
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| * | remove redundant check | vaxerski | 2022-10-28 | 1 | -12/+0 | |
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| * | guard primaryFB tex in end() | vaxerski | 2022-10-28 | 1 | -0/+12 | |
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| * | Transpose matrices on LEGACY_RENDERER | vaxerski | 2022-10-22 | 1 | -0/+25 | |
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| * | Add windowrules for noblur and noshadow (#884) | Kainoa Kanter | 2022-10-20 | 1 | -1/+1 | |
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| * | render layer snapshot without blur | vaxerski | 2022-10-19 | 1 | -0/+5 | |
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| * | rework focus system to be more safe and faster | vaxerski | 2022-10-14 | 1 | -2/+2 | |
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| * | Merge branch 'main' into simplify_matrix_calculations | Felix Dick | 2022-10-10 | 1 | -2/+9 | |
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| | * | ensure texture safety in clearWithTex() | vaxerski | 2022-10-09 | 1 | -1/+9 | |
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| * | | Change matrixProjection function stop use matrixFlip180 everywhere. | Felix Dick | 2022-10-10 | 1 | -4/+0 | |
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| * | | Let openGL transpose the matrixes for us. | Felix Dick | 2022-10-10 | 1 | -14/+5 | |
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| * | inverse_transform the box in renderRectWithDamage. | Felix Dick | 2022-10-09 | 1 | -2/+6 | |
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| * | Check earlier if pixman regions are empty. | Felix Dick | 2022-10-08 | 1 | -51/+54 | |
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| * | Merge pull request #811 from Dickby/add_missing_pixman_region32_fini | Vaxry | 2022-10-07 | 1 | -0/+2 | |
| |\ | | | | | Add missing pixman_region32_fini. | |||||
| | * | Add missing pixman_region32_fini. | Felix Dick | 2022-10-07 | 1 | -0/+2 | |
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| * | | fix a VRAM leak in destroyMonitorResources | vaxerski | 2022-10-07 | 1 | -0/+4 | |
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| * | | release all fbs in destroyMonitorResources | vaxerski | 2022-10-07 | 1 | -0/+3 | |
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