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path: root/src/render/GLRenderer.cpp
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* internal: fix relative path header locations (#13650)ItsOhen2026-03-131-6/+6
| | | Or plugins can't build.
* renderer: fix crash on null blur framebuffer during monitor disconnectmatjam2026-03-101-0/+2
| | | | Guard all m_blurFB dereferences against null. The blur framebuffer is reset during monitor disconnect but layer surface snapshots use a simple render path that skips framebuffer allocation.
* renderer: refactor gl renderer (#13488)UjinT342026-03-071-0/+405