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* input: fix kinetic scroll (#13233)bea4dev2026-02-102-0/+18
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* gestures/fs: remove unneeded floating state switch (#13127)Łukasz Rek2026-02-031-1/+0
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* gestures: add cursor zoom (#13033)Luke Barkess2026-02-012-0/+57
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* renderer: fix mouse motion in VRR (#12665)Szwagi2026-01-311-7/+6
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* input/TI: avoid UAF in destroyVaxry2026-01-052-14/+14
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* input/ti: avoid sending events to inactive TIsVaxry2026-01-013-0/+10
| | | | ref https://github.com/hyprwm/Hyprland/discussions/12105
* input: guard null `view()` when processing mouse down (#12772)skrmc2025-12-311-2/+4
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* keybinds: add inhibiting gestures under shortcut inhibitors (#12692)ArchSav2025-12-302-7/+23
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* input: fix pending perm keyboards being enabledVaxry2025-12-261-0/+5
| | | | fixes #12359
* Desktop/history: Move history to desktop (#12676)Vaxry2025-12-201-3/+0
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* tablet: added option to hide cursor (#12525)fuyu1472025-12-193-2/+9
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* debug: move to hyprutils' logger (#12673)Vaxry2025-12-189-81/+82
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* desktop/layer: store aboveFs property and use thatVaxry2025-12-161-17/+26
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* input: simplify mouseMoveUnified a tadVaxry2025-12-161-12/+8
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* input: cleanup sendMotionEventsToFocused()Vaxry2025-12-161-7/+20
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* desktop/view: use aliveAndVisible for most things (#12631)Vaxry2025-12-111-4/+4
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* desktop: cleanup, unify desktop elements as views (#12563)Vaxry2025-12-0810-62/+69
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* keybinds: fix previous workspace remembering (#12399)Nikolai Nechaev2025-12-051-2/+2
| | | | | | | | | * swipe: Fix previous workspace remembering in workspace gesture Fixes a bug that previous workspace does not exist after swiping to a workspace * tests: Test that `workspace previous` works after workspace gesture * moveActiveToWorkspace: remember previous workspace unconditionally
* compositor: Configurable behavior when window to be focused conflicts with ↵Nikolai Nechaev2025-11-2512-71/+76
| | | | | | | | | | fullscreen (#12033) Renames `misc:new_window_takes_over_fullscreen` into `misc:on_focus_under_fullscreen` and implements the following behavior: - By default, when a tiling window is being focused on a workspace where a fullscreen/maximized window exists, respect the `misc:on_focus_under_fullscreen` config variable.
* windowrules: rewrite completely (#12269)Vaxry2025-11-173-5/+5
| | | | | | | Reworks the window rule syntax completely --------- Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
* cursor: fix m_cursorSurfaceInfo not being updated while a cursor override is ↵Giacomo Zama2025-11-161-6/+6
| | | | set (#12327)
* cursor: ensure cursor reset on changed window states (#12301)Alexandru Spînu2025-11-151-0/+7
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* renderer/ime: fix fcitx5 popup artifacts (#12263)bea4dev2025-11-111-4/+11
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* cursor: refactor override handling (#12166)Vaxry2025-10-312-86/+42
| | | much cleaner and more reliable. Should fix https://github.com/hyprwm/Hyprland/issues/12088
* config/rule: don't populate ID field for automatically id-managed workspacesVaxry2025-10-271-2/+2
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* IME: do not share keys/mods states from grabbed keyboards with ime keys/mods ↵JS Deck2025-10-261-11/+36
| | | | (#11917)
* renderer: add more uniforms to the screen shader (#11986)Mozzarella322025-10-202-2/+5
| | | | | | | | | | | | These are: pointer_shape from the cursor-shape-v1 protocol prepared for v2, along with left_ptr...bottom_right_corner and killing (Hyprland specific) pointer_shape_previous with pointer_switch_time to blend between shapes pointer_size scaled size as used by the normal cursor pointer_pressed_positions[32] with pointer_pressed_times[32] and pointer_pressed_killed(32 bits) for click/touch animations and if they killed something pointer_inactive_timeout with pointer_last_active to smoothly fade the pointer out pointer_hidden to hide it when the cursor is hidden (excluding by cursor:invisible as this config value can be used to turn off the normal cursor, which is useful when drawing it with the screen shader)
* input: add option to rotate device input (#11947)epsilonshmepsilon2025-10-101-0/+5
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* gestures: fix gesture direction detection (#11852)Vaxry2025-09-292-4/+8
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* vkeyboard: update cached mods before IME; add share_states = 2 config option ↵JS Deck2025-09-201-3/+11
| | | | (#11720)
* gestures/fs: fix typoVaxry2025-09-151-1/+1
| | | | fixes #11678
* gestures/float: fix typoVaxry2025-09-141-1/+1
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* input: handle tablet active area scaling when axes swap due to rotation (#11661)Stanislav Senotrusov2025-09-131-2/+7
| | | | | Some tablet rotation modes (90°, 270°, and flipped variants) swap the X and Y axes. This change adjusts the effective physical size based on axis orientation to ensure tablet active area coordinates are normalized correctly.
* input: support xkb v2 format (#11482)usering-around2025-09-111-1/+0
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* input: focus when first keyboard is added and m_lastFocus is set (#11645)Maximilian Seidler2025-09-101-0/+4
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* gestures: add unsetVaxry2025-09-082-0/+13
| | | | ref https://github.com/hyprwm/Hyprland/pull/11490
* input: add per-device scroll-factor (#11241)Vaxry2025-09-022-4/+25
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* input: Add fully configurable trackpad gestures (#11490)Vaxry2025-08-2827-374/+1586
| | | Adds configurable trackpad gestures
* touch: detach from pointer inputvaxerski2025-08-203-32/+28
| | | | this detaches touch from pointer input. Touch should not affect where your cursor is, and it doesn't make much sense for it to move when we use touch
* touch: fix popup coordinates for touch downvaxerski2025-08-201-1/+8
| | | | fixes #10626
* refactor: Use new hyprutils casts (#11377)Kamikadze2025-08-146-35/+34
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* tablet: do not lock focus when dnd-ing (#11390)Maxime Nordier2025-08-101-1/+2
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* virtualkeyboard: Add options to skip releasing pressed keys on close and to ↵JS Deck2025-08-042-21/+81
| | | | skip sharing key states (#11214)
* dnd: drop on tablet pen tip up (#11270)Maxime Nordier2025-07-301-0/+3
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* input: don't reload xkb configs if settings didnt changeVaxry2025-07-291-3/+3
| | | | fixes #9105
* input: lock focus for tablet when down (#11219)Shelby Tucker2025-07-271-1/+2
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* ci: correct tar command for xz compression & fix typos (#11213)xqso2025-07-251-2/+2
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* core: move workspace ptrs to weak (#11194)Vaxry2025-07-241-1/+1
| | | | Fixes some race conditions that come up in tests. We only clean up workspaces when we render a frame. With this, they are always cleared instantly.
* swipe: fix workspace swipe not rendering last frame if target ws is on edge ↵Florent Charpentier2025-07-231-0/+2
| | | | | | | | | | (#11184) Fix for a weird behaviour that happens when swipe is only valid in 1 direction (i.e. from ws 1) When you start a swipe from the only direction possible, then swipe back (without releasing), the last frame where the delta is reset to 0 was not being rendered
* core: use new typed signals from hu (#10853)outfoxxed2025-07-087-160/+116
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