| Commit message (Collapse) | Author | Age | Files | Lines |
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Rewrites layouts to be much smaller, and deal with much less annoying
BS. Improves the overall architecture, unifies handling of pseudotiling,
and various other improvements.
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much cleaner and more reliable. Should fix https://github.com/hyprwm/Hyprland/issues/12088
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Adds configurable trackpad gestures
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this detaches touch from pointer input. Touch should not affect where your cursor is, and it doesn't make much sense for it to move when we use touch
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skip sharing key states (#11214)
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---------
Co-authored-by: Leeman <lstrout@enlj.com>
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* refactor: use weak pointers for session lock surfaces
* input: pass touch events to lock screens
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No point in most of these.
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adds cursor:warp_back_after_non_mouse_input
fixes #8675
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fixes #4322
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This adds a .clang-tidy file for us.
It's not a strict requirement to be compliant, but I tuned it to be alright.
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* move monitors to sp
* XD
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* Revert "input: don't emit idle activity when calling simulateMouseMovement (#7649)"
This reverts commit ea10592ad3c861ff2ce73ad7785bcb5a45a9e400.
* input: move idle notify calls to input event listeners
* input: don't post idle activity when keyboard is not enabled
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Moves Hyprland from wlroots to aquamarine for the backend.
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Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
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* seat: avoid sending axis_stop() when source is wheel
* fix rounding for absolute discrete values greater than 1
Co-authored-by: Agent_00Ming <agent00ming9366@gmail.com>
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* core: move to hyprutils for utils
Nix: add hyprutils dep
* Meson: add hyprutils dep
* flake.lock: update
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Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
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* wayland/core/dmabuf: move to new impl
it's the final countdown
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Ring and strip are not implemented. Will I implement this? God fucking knows. Nobody seems to have that anyways.
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This moves wlr_cursor to a completely new impl mostly under
CPointerManager
Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
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moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
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fixes #5878
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Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp
Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
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Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
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* Window storage rework - part 1
* format
* remove useless include
* fix pch
* format
* fix crash in dwindle
* fix vram leak
* prefer .expired() for bool checks
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`lastBoxLocal`'s size should be the actual popup's size instead of the cursor
rectangle's size. Also, the rectangle position is now relative to the popup.
(Actually fixes #5255 imho.)
One thing #3922 missed was handling focus held by buttons. Let's hope I get
it right this time.
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