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path: root/src/managers/input/InputManager.cpp
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* inputmgr: remove unused varVaxry2025-07-011-1/+0
* renderer: add mouse zoom animations (#10882)aphelei2025-07-011-1/+1
* input: fix mouseDown triggering hl ops on locked (#10809)Vaxry2025-06-221-2/+2
* input: Fix incorrect localcoords with a surface above an XWayland window (#10...7mile2025-06-181-1/+2
* input: add sticky option for drag_lock (#10702)may2025-06-151-4/+4
* input: grab the correct active workspace on mouseMoveVaxry2025-06-111-1/+1
* input: support configuring drag_3fg from libinput (#10631)Ufuk Ustali2025-06-061-0/+5
* internal: refactor to use empty() (#10599)Kamikadze2025-05-311-5/+5
* refactor: use std::ranges whenever possible (#10584)Kamikadze2025-05-301-6/+6
* input: always allow focus to permission popupsVaxry2025-05-181-2/+7
* permissions: add permission management for keyboards (#10367)Vaxry2025-05-181-1/+23
* input: revert #10416 and #10418Vaxry2025-05-171-16/+1
* input: ensure seat grabs from exclusive layers can be dismissed (#10418)outfoxxed2025-05-171-0/+6
* input: do not send mouse events when outside of a surface (#10416)outfoxxed2025-05-161-1/+10
* input: disallow virtual keyboards from changing LED state (#10402)Vaxry2025-05-141-1/+1
* layout: allow interacting with pinned windows when fullscreened (#10326)nyx2025-05-081-2/+2
* protocols: refactor class member vars (u-z) (#10282)davc0n2025-05-041-3/+3
* protocols: refactor class member vars (a-m) (#10265)davc0n2025-05-041-5/+5
* internal: Use vecnotinrect instead of !vecinrect (#10262)Honkazel2025-05-031-1/+1
* layerrules: fix abovelock interactivity for touch input (#10253)Virt2025-05-031-0/+6
* protocols: refactor class member vars (core) (#10259)davc0n2025-05-031-3/+3
* managers: refactor class member vars (#10242)davc0n2025-05-021-21/+21
* inputs: refactor class member vars (#10230)davc0n2025-05-011-175/+175
* helpers: refactor class member vars (#10218)davc0n2025-04-301-17/+16
* input: don't use pointer hold logic for unmapped surfsVaxry2025-04-301-1/+2
* devices: refactor class member vars (#10206)davc0n2025-04-291-70/+71
* windows: refactor class member vars (#10168)davc0n2025-04-281-26/+26
* layerrules: add abovelock to render above lockscreen (#9793)Virt2025-04-251-6/+21
* workspaces: refactor class member vars (#10167)davc0n2025-04-251-3/+3
* layers: refactor class member vars (#10149)davc0n2025-04-241-8/+8
* compositor: refactor class member vars (#10141)davc0n2025-04-221-29/+29
* InputManager: add nofollowmouse (#9994)nyx2025-04-211-2/+6
* keybinds: allow executing binds not bound to a key (#10102)nyx2025-04-211-3/+0
* InputManager: add config option to disable keybinds per device (#10064)nyx2025-04-171-1/+6
* time: move to stl's clocks and move timerVaxry2025-04-161-10/+4
* windowrules: allow incrementing window props (#9566)MightyPlaza2025-04-161-0/+1
* input/layers: Fix exclusive LS focus / refocus after unmap (#9984)Vaxry2025-04-071-6/+20
* input: Fix clicking through groupbar tabs (#9606)phonetic1122025-03-151-1/+2
* input: fix touch calibration matrix overridingKhalid J.2025-03-111-6/+10
* input: fixup mouse check for flipping x / y (#9529)nyx2025-03-061-8/+10
* input: add flip_x and flip_y for touchpad (#9481)nyx2025-03-031-4/+21
* input: Provide a non-zero time for button release triggered during window unm...Indy Ray2025-03-011-1/+4
* input: add follow_mouse_threshold (#9392)andrewandreii2025-02-171-11/+18
* core: cleanup header includes (#9088)user1111111111111111111111111111111112025-01-171-0/+5
* core: move parts of the animation system to hyprutils (#8868)Maximilian Seidler2025-01-071-6/+6
* input: add warp_back_after_non_mouse_inputVaxry2024-12-151-2/+23
* core/data: Use pointer focus for DnD operations (#8707)Vaxry2024-12-141-2/+3
* windowrules: add rules for mouse and touchpad scroll factors (#8655)Mike Will2024-12-111-1/+3
* core: Add clang-tidy (#8664)Vaxry2024-12-071-3/+3
* core: workspace-related function cleanup / refactorVaxry2024-11-221-4/+4