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path: root/src/managers/SeatManager.cpp
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* datadevice: do the unfocus surface stuff before dndActive is true (#9157)Maximilian Seidler2025-01-241-1/+1
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* core: cleanup header includes (#9088)user1111111111111111111111111111111112025-01-171-0/+3
| | | Cleanup some unneeded includes to speed up compilation
* dnd/seat: avoid sending button events during a dnd opvaxerski2025-01-021-1/+1
| | | | fixes #8781
* core/data: Use pointer focus for DnD operations (#8707)Vaxry2024-12-141-4/+11
| | | fixes #7737
* core: Add clang-tidy (#8664)Vaxry2024-12-071-1/+1
| | | | | This adds a .clang-tidy file for us. It's not a strict requirement to be compliant, but I tuned it to be alright.
* seat: fix double scrolling in some applications (#8583)Ikalco2024-11-261-2/+4
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* input: try to refocus a focusable window when seat grabs are reset (#7669)outfoxxed2024-09-071-0/+31
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* misc: constify the remaining for loops (#7534)Tom Englund2024-08-261-1/+1
| | | now we roll loops at blazing constified speed.
* core: make most for loops use const references (#7527)Tom Englund2024-08-261-35/+35
| | | | why not let the compiler optimise things for us at hyprspeeds when we can.
* Core: Move to aquamarine (#6608)Vaxry2024-07-211-5/+5
| | | | | | | | | | | | | | Moves Hyprland from wlroots to aquamarine for the backend. --------- Signed-off-by: Vaxry <vaxry@vaxry.net> Co-authored-by: Mihai Fufezan <mihai@fufexan.net> Co-authored-by: Jan Beich <jbeich@FreeBSD.org> Co-authored-by: vaxerski <vaxerski@users.noreply.github.com> Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com> Co-authored-by: Tom Englund <tomenglund26@gmail.com> Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com> Co-authored-by: diniamo <diniamo53@gmail.com>
* input: Emulate discrete scrolling from v120 events (#6881)Agent00Ming2024-07-181-3/+1
| | | | | | | * seat: avoid sending axis_stop() when source is wheel * fix rounding for absolute discrete values greater than 1 Co-authored-by: Agent_00Ming <agent00ming9366@gmail.com>
* seat/dnd: unfocus pointer from surfaces on dnd startVaxry2024-06-161-0/+5
| | | | | | | | GTK is speshyal and requires this for functioning properly. Ugh. It's technically not required by spec, f you gtk. Ref #6509
* seatmgr: fix missing nullcheck in updateActiveKeyboardDataVaxry2024-06-121-1/+1
| | | | | | sometimes we may set a keyboard that's about-to-be-deleted, we might as well check for that additionally avoid setting null keyboards altogether
* seat: fixup touch event handlingvaxerski2024-06-121-25/+25
| | | | fixes #6353
* seat: fix pointer frame events not being sent correctlyVaxry2024-06-091-4/+1
| | | | fixes #6384
* wayland/core: move to new impl (#6268)Vaxry2024-06-081-26/+24
| | | | | * wayland/core/dmabuf: move to new impl it's the final countdown
* seat: send events to all bound seats for a clientVaxry2024-06-071-47/+99
| | | | | | some apps are legitimately braindead and bind wl_seat a bazillion times and expect the events to be sent to all of them ref #6159
* seat: discrete round away from zero + high res scrolling (#6317)Agent00Ming2024-06-031-2/+4
| | | | | | | | * Discrete scrolling round away from zero e.deltaDiscrete can be multiples of 30 instead of the usual 120 causing the rounded value to be 0 when too small causing erratic scrolling. * Send value120 alongside discrete Fixes sensitivity issues for clients that support value120 axis events
* xwayland: move to hyprland impl (#6086)Vaxry2024-05-251-0/+4
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* seat: update keymap/repeat info on keymap events from keebsVaxry2024-05-171-3/+8
| | | | fixes #6114
* seat: Send discrete event when axis source is scroll wheel (#6103)Agent00Ming2024-05-161-0/+3
| | | | | | modified: src/managers/SeatManager.cpp modified: src/managers/input/InputManager.cpp Co-authored-by: Agent_00Ming <agent00ming9366@gmail.com>
* seat: send axis_stop events after axis eventsVaxry2024-05-151-0/+3
| | | | fixes #6090
* seat: send enter/leave events to all bound wl_seats for a clientVaxry2024-05-151-37/+59
| | | | | | fixes #6069 Will not send anything beyond enter/leave. If you depend on multiple seats sending you motion, button, etc, events, fix your app.
* wl_seat: send frame event after pointer leave (#6074)Sungyoon Cho2024-05-151-1/+16
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* primary-selection: move to hyprland implVaxry2024-05-141-1/+25
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* wlr-data-device: move to hyprland implVaxry2024-05-141-0/+2
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* wl-data-device: move to hyprland implVaxry2024-05-141-0/+38
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* seatmgr: Add a grab classVaxry2024-05-141-0/+73
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* wl_seat: move to hyprland implVaxry2024-05-141-0/+391