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path: root/src/managers/AnimationManager.cpp
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* internal: Make static analysis more happy (#8767)Ikalco2024-12-191-1/+1
* animationmgr: fixup stack-use-after-returnVaxry2024-12-161-9/+9
* core: drop using deques in favor of vectorsVaxry2024-12-161-1/+1
* core: Add clang-tidy (#8664)Vaxry2024-12-071-6/+6
* core: move colorspace handling to oklab (#8635)Vaxry2024-12-031-8/+47
* core: workspace-related function cleanup / refactorVaxry2024-11-221-1/+1
* shadow: add sharp and refactor optionsVaxry2024-11-051-1/+1
* core: move internal structures to monitor pointers (#8266)Vaxry2024-10-271-3/+3
* internal: Move CMonitor to SP (#8178)Vaxry2024-10-191-1/+1
* input: Fix VRR for constrained cursors (#6877)UjinT342024-10-121-1/+1
* window/xwayland: minor property cleanupVaxry2024-08-301-1/+1
* misc: constify the remaining for loops (#7534)Tom Englund2024-08-261-5/+5
* core: make most for loops use const references (#7527)Tom Englund2024-08-261-1/+1
* animations: add workspace in/out configsvaxerski2024-08-211-1/+1
* Core: Move to aquamarine (#6608)Vaxry2024-07-211-1/+1
* core: Improve handling of window properties (#6776)MightyPlaza2024-07-111-6/+7
* core: move to steady_clock where applicableVaxry2024-06-251-1/+1
* core: Move to hyprutils for MathVaxry2024-06-191-9/+9
* animations: fix overriding direction for slideVaxry2024-06-151-11/+10
* layer-shell: move to new implVaxry2024-05-091-1/+1
* internal: new shared_ptr and weak_ptr implementation (#5883)Vaxry2024-05-051-2/+2
* layerSurface: refactor/move to a memory-safe implVaxry2024-04-301-2/+3
* internal: Window storage rework - part 1 (#5762)Vaxry2024-04-271-11/+11
* core: Event loop rework (#5466)Vaxry2024-04-071-5/+6
* workspaces: add visible flagVaxry2024-04-031-1/+1
* Workspace/core: Refactor workspace storage (#5380)Vaxry2024-04-021-9/+9
* animations: simplify window loopVaxry2024-04-011-1/+1
* renderer: Fix layer and window damage sometimes missing 1 frame (#5370)thejch2024-04-011-6/+11
* renderer/animations: Fix various inaccurate damage tracking issues and offset...thejch2024-03-311-58/+36
* animationmgr: use realpos and size for border damageVaxry2024-03-241-1/+1
* animations: Fix animation issue in focusworkspaceoncurrentmonitor (#5202)thejch2024-03-231-6/+6
* refactor: move window.hpp to desktop/Vaxry2024-03-201-0/+1
* renderer: add better multi monitor animations (#5126)thejch2024-03-161-5/+30
* config: improve config value infrastructureVaxry2024-03-031-4/+5
* animations: Refactor AnimatedVariable (#4911)GartoxFR2024-03-021-70/+41
* layers: add fully featured animationsVaxry2024-02-281-1/+22
* animationmgr: expand layer box for damageVaxry2024-02-221-0/+5
* Migrate the config to hyprlang (#4656)Vaxry2024-02-181-7/+7
* internal: Remake borders as window decorations (#4104)Vaxry2023-12-101-0/+2
* renderer: clip floating boxes on slide animVaxry2023-11-161-0/+6
* animationmgr: push shadow avs to ended on disabledVaxry2023-11-111-0/+1
* decorations: Decoration Positioner (#3800)Vaxry2023-11-111-21/+2
* Internal: Hyprland box implementation (#3755)Vaxry2023-11-041-5/+4
* cleanup: Replace find() with C++20 starts_with(), ends_with() and contains() ...Philip Damianik2023-10-151-7/+7
* animationmgr: damage floating windows on workspace animvaxerski2023-10-071-0/+6
* animationmgr: guard monitor ptr in animationSlidevaxerski2023-09-061-2/+5
* animationmgr: Optimize CAnimationManager::scheduleTick a bit. (#3172)Dickby2023-09-051-5/+4
* internal: Unsafe state reworks (#3114)Vaxry2023-09-011-5/+8
* animations: add slidefade and slidefadevert styles for workspaces (#3008)end-42023-08-171-0/+16
* renderer: Border improvements (#2986)MightyPlaza2023-08-171-2/+1