| Commit message (Collapse) | Author | Age | Files | Lines |
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Cleanup some unneeded includes to speed up compilation
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* core: change animation manager to use Hyprutils::Animation
* config: move animation config to hyprutils animation tree
* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template
* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks
* core: adapt animated variable usage (dereference the shared pointer)
* misc: bump CMakeLists to hyprutils 0.3.3
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Co-authored-by: Zetta1_Reid0 <11255-Zetta1_Reid0@users.noreply.gitlab.xfce.org>
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- Replaced boolean config parameter `always_center_master` to an integer value `slave_count_for_center_master` for more control on when to center master window.
- Also updated configuration parameter, type, description and related internal variable.
New description: **when using orientation=center, make the master window centered only when at least this many slave windows are open. (Set 0 to always_center_master)**
This effects center orientation of master layout.
Now, user can control when the master window would be centered
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This adds a .clang-tidy file for us.
It's not a strict requirement to be compliant, but I tuned it to be alright.
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CCompositor is massive, and has a lot of functions that could be better optimized if in CWorkspace
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fixes #8495
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modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/helpers/MiscFunctions.cpp
modified: src/helpers/MiscFunctions.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/macros.hpp
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* move monitors to sp
* XD
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now we roll loops at blazing constified speed.
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why not let the compiler optimise things for us at hyprspeeds when we
can.
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modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
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overflow (#7216)
* framebuffer: avoid gluint overflow
GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.
* opengl: avoid gluint rollover
-1 rolls over to unsigned int max, use 0xFF instead.
* core: big uint64_t to int type conversion
there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
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modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
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* refactor fullscreen
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/LayerSurface.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/desktop/Workspace.hpp
modified: src/events/Windows.cpp
modified: src/helpers/Monitor.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/DwindleLayout.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/layout/MasterLayout.hpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/KeybindManager.hpp
modified: src/managers/input/IdleInhibitor.cpp
modified: src/managers/input/InputManager.cpp
modified: src/managers/input/Swipe.cpp
modified: src/protocols/ForeignToplevelWlr.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/config/ConfigManager.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/events/Windows.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/Swipe.cpp
* fix mapWindow fullscreen
modified: src/events/Windows.cpp
* fix typo
modified: src/desktop/Workspace.cpp
* add fullscreenstate
modified: src/config/ConfigManager.cpp
modified: src/events/Windows.cpp
* change syncFullscreen to lower
modified: src/config/ConfigManager.hpp
* initialize fs state
modified: src/desktop/Window.hpp
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modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/MasterLayout.cpp
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* add mWindowProperties
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
* support int values
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* create m_sWindowData
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* simplify some properties
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/managers/KeybindManager.cpp
* store multiple values in CWindowOverridableVar
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/managers/KeybindManager.cpp
* use SET_PROP priority for exec rules
modified: src/config/ConfigManager.hpp
modified: src/desktop/Window.cpp
* add default value
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* add setprop toggle
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
* add setprop toggle
modified: src/debug/HyprCtl.cpp
* make window rules functional
modified: src/config/ConfigManager.cpp
modified: src/desktop/Window.cpp
* minor fixes
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
* properly clean layout data
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
* remove newline
modified: src/events/Windows.cpp
* fixes
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
* use CamelCase
modified: src/Compositor.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/events/Windows.cpp
modified: src/layout/IHyprLayout.cpp
modified: src/managers/AnimationManager.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/XWaylandManager.cpp
modified: src/render/OpenGL.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprBorderDecoration.cpp
modified: src/render/decorations/CHyprDropShadowDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
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Moves CRegion, CBox and Vector2D over to hyprutils.
Requires hyprutils>=0.1.4
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* ## Open window relative to active window
`new_on_active`:
- `none` (default):
- `before`: above of the focused window
- `after`: below the focused window
If the focused window is the solo master window, or the new window replaces master, this option has no effect and new_on_top are respected.
## Refine new window status control
**BREAKING CHANGE**: new_is_master removed in favour of new variable
`new_status`:
- `slave` (default): new window open as slave
- `master`: new window open as master
- `inherit`: new window inherit status from active window, i.e. when the focused window is master, new window will become new master, otherwise new window are added to slaves
* refactor: rename a few variables
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moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
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* Window storage rework - part 1
* format
* remove useless include
* fix pch
* format
* fix crash in dwindle
* fix vram leak
* prefer .expired() for bool checks
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With the `silent` suffix, the focus remains on the current position in
the layout or the current monitor, instead of following the moved
window. When combined with `movewindow mon:X`, this this allows you to
get the same behavior as xmonad's `windowToScreen` command.
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* master layout: change the mfact dispatcher to use splitratio
* add space for concat
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longer applies (#5463)
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* refactor workspaces to use ptrs
* clang-format
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fixes #5374
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* make master workspace orientation rule dynamic
* fix rebase
* fix special ws resizing
* style
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being created (#5141)
* fix incorrect rendering when manually moving a window when its being created
* add setAnimationsToMove
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* fix master switch window scrolling
* fix some more dispatchers and remove some duplicate code
* refactor and remove duplicate code
* fix focusmonitor: https://github.com/hyprwm/Hyprland/issues/5006#issuecomment-1986977255
* change check
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* fix toggling fullscreen special ws on different monitor
* add for dwindle
* fix change regular workspace when special fullscreen
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* allow fullscreen/maximize in special workspace
* remove duplicate code
* hide top layer
* fix special fullscreen deco
* edit
* fix fade top layer when toggle special
* remove double render
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* fix master animate resize
* fix some other pointers
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