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path: root/src/helpers/Timer.cpp
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* time: move to stl's clocks and move timerVaxry2025-04-161-22/+0
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* input: Fix VRR for constrained cursors (#6877)UjinT342024-10-121-2/+3
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* internal: introduce new types to avoid unsigned int rollover and signed int ↵Tom Englund2024-08-081-1/+1
| | | | | | | | | | | | | | | | | | | | overflow (#7216) * framebuffer: avoid gluint overflow GLuint was being initialized to -1 and rolling over to unsigned int max, its defined behaviour but very unnecessery. add a bool and use it for checking if allocated or not. * opengl: avoid gluint rollover -1 rolls over to unsigned int max, use 0xFF instead. * core: big uint64_t to int type conversion there were a few uint64_t to int implicit conversions overflowing int and causing UB, make all monitor/workspaces/windows use the new typedefs. also fix the various related 64 to 32 implicit conversions going around found with -Wshorten-64-to-32
* core: move to steady_clock where applicableVaxry2024-06-251-4/+4
| | | | avoid issues when system clock gets desynchronized or changed
* animationmgr: avoid redundant ticksvaxerski2023-08-051-0/+4
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* added general:cursor_inactive_timeoutvaxerski2022-06-241-0/+17