| Commit message (Collapse) | Author | Age | Files | Lines |
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solitary/tearing/DS checks (#11228)
Adds more verbose checks for various conditional rendering mechanisms
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rare UAFs because renderMonitor can call onDisconnect (ugh, that should be changed...)
fixes #11073
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(#11077)
Checks for explicit sync support via the android fences, and falls back to implicit sync if it isn't
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if m_monitor is destroyed the doOnReadable will eventually hit UB on
destruction if checking a destroyed m_monitor. acctually use the
captured mon weak pointer.
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Implements a new render scheduling method, where we triple buffer when necessary.
Enabled by default, improves FPS on underpowered devices.
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Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
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