| Commit message (Collapse) | Author | Age | Files | Lines |
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Reworks the window rule syntax completely
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Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
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Adds localization support for en, it, pl and jp
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Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Aaron Blasko <blaskoazzolaaaron@gmail.com>
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Ref https://github.com/basecamp/omarchy/issues/3327
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* protocols: add Fifo-v1
introduce fifo-v1
* fifo: only present locked surfaces
dont present to unlocked surfaces and commit pending states from the
fifo protocol.
* fifo: cformat
cformat
* protocols: add committiming and surface state queue
introduce CSurfaceStateQueue and commit-timing-v1
* fifo: schedule a frame if waiting on barrier
if we are waiting on a barrier the state doesnt commit until the next
refresh cycle meaning the monitor might have no pending damage and we
never get onPresented to unlock the barrier, moment 22. so schedule a
frame.
* fifo: properly check monitor intersection
check for m_enteredoutputs or monitor intersection if client hasnt bound
one yet, and dont fifo lock it until the surface is mapped.
* buffer: try to merge states before committing them
try to merge states before committing them meaning way less churn and
surface commits if a surface sends multiple small ones while we wait for
buffer readyness from either fifo locks or simply fences.
* buffer: dont commit states past the buffer
certain changes are relative to the buffer attached, cant go beyond it
and apply those onto the next buffer.
* buffer: set the lockmask directly
cant use .lock since the state hasnt been queued yet, set the lockmask
directly when exporting buffer fence.
* fifo: dont fifo lock on tearing
dont fifo lock on tearing.
* buffer: queue the state directly
queue the state directly and use the .lock function instead of directly
modify the lockMask on the state.
* buffer: revert creating texture at commit time
fifo barriers introduces such long wait that upon commit time a
race happends with current xdg configure implentation that the buffer
and image is actually destroyed when entering commitState, doing it at
buffer creation time with EGL_PRESERVED_KHR means it sticks around until
we are done. so revert 82759d4 and 32f3233 for now.
* buffer: rename enum and lockreasons
eLockReason and LOCK_REASON_NONE.
* fifo: workaround direct scanout lock
workaround cursor commits causing fifo to get forever locked, this
entire thing needs to be worked out.
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If dpms gets immediately re-enabled, a commit could fail, not schedule any frames anymore, and the monitor would be stuck off. Fix this by adding a timer to retry if commit fails.
ref #12045
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fixes #12108
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* move string parsing for eCMType to its own namespace, similar to how
`src/protocols/types/ContentType.cpp` is done
* expose cm type and sdr settings in `hyprctl monitors`, format floats
to .2f
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Adds more cm options for monitors: DCIP3, Apple P3, Adobe
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Bumps required hyprgraphics to 0.1.6
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Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
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Adds a blocker for solitary optimizations if there is a hyprerror present
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Adds configurable trackpad gestures
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solitary/tearing/DS checks (#11228)
Adds more verbose checks for various conditional rendering mechanisms
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some CRTCs will just happily eat frames and we can't do much. Some will eat one.
Adds a 5-frame buffer to DPMS and Added animations. Better than nothing.
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Removes `animations:first_launch_animation` as it's useless now
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rare UAFs because renderMonitor can call onDisconnect (ugh, that should be changed...)
fixes #11073
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fixes #11236
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Fixes some race conditions that come up in tests. We only clean up workspaces when we render a frame. With this, they are always cleared instantly.
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is this even used? lets just remove it.
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Implements a new render scheduling method, where we triple buffer when necessary.
Enabled by default, improves FPS on underpowered devices.
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Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
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Adds animations for the mouse zoom effect.
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fixes some fadeout missing cases:
- closing last window
- closing above fs
- closing in general
fixes #10283
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fixes #10562
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Signed-off-by: Nikolaos Karaolidis <nick@karaolidis.com>
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were adjacent (#10277)
* add option for animating workspaces as if the first and last were adjacent
* change wraparound detection to use IDs instead of dispatcher
* move shouldWraparound from MiscFunctions to Monitor
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* render: refactor class member vars
* render: fix clang format
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