| Commit message (Collapse) | Author | Age | Files | Lines |
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* render: refactor class member vars
* render: fix clang format
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fixes #10215
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* layers: refactor class member vars
* popups: rename m_WLSurface to m_wlSurface
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Adds a `getPID()` fn to layershell to print it in `hyprctl layers`
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makes sure m_pSelf is set before we do anything like possibly adding children
fixes #9275
supersedes #9276
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in favor of const refs
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Cleanup some unneeded includes to speed up compilation
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* core: change animation manager to use Hyprutils::Animation
* config: move animation config to hyprutils animation tree
* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template
* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks
* core: adapt animated variable usage (dereference the shared pointer)
* misc: bump CMakeLists to hyprutils 0.3.3
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This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
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fixes #8737
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Optimizes window and layer rule parsing and later usage.
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fixes #8622
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ref #8301
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ref #8293
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ref #8296
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* move monitors to sp
* XD
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now we roll loops at blazing constified speed.
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why not let the compiler optimise things for us at hyprspeeds when we
can.
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reee
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remove destroyed layer weakptrs on destroy, we can hit multiple
null ptr derefs in renderering on mirroring and unmirroring displays
otherwise.
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unneded rollover on size_t if force equals -1
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overflow (#7216)
* framebuffer: avoid gluint overflow
GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.
* opengl: avoid gluint rollover
-1 rolls over to unsigned int max, use 0xFF instead.
* core: big uint64_t to int type conversion
there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
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fixes #7137
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* refactor fullscreen
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/LayerSurface.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/desktop/Workspace.hpp
modified: src/events/Windows.cpp
modified: src/helpers/Monitor.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/DwindleLayout.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/layout/MasterLayout.hpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/KeybindManager.hpp
modified: src/managers/input/IdleInhibitor.cpp
modified: src/managers/input/InputManager.cpp
modified: src/managers/input/Swipe.cpp
modified: src/protocols/ForeignToplevelWlr.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/config/ConfigManager.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/events/Windows.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/Swipe.cpp
* fix mapWindow fullscreen
modified: src/events/Windows.cpp
* fix typo
modified: src/desktop/Workspace.cpp
* add fullscreenstate
modified: src/config/ConfigManager.cpp
modified: src/events/Windows.cpp
* change syncFullscreen to lower
modified: src/config/ConfigManager.hpp
* initialize fs state
modified: src/desktop/Window.hpp
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fixes #6929
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* get rid of 1s in logs lol
* replace WLR with AQ in logs
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Moves CRegion, CBox and Vector2D over to hyprutils.
Requires hyprutils>=0.1.4
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* layerSurface: fix layer being refocused every commit with on_demand
Fixes #6477
The surface will now only receive focus when its keyboard
interactivity is more than the previous keyboard interactivity in the
order none -> on_demand -> exclusive.
* layerSurface: only kb focus if becoming exclusive
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