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* Fix compiler warnings.Felix Dick2022-10-061-2/+2
* map touch to the correct outputvaxerski2022-10-061-1/+4
* added a noanim rulevaxerski2022-10-064-2/+8
* add minsize rulevaxerski2022-10-062-0/+16
* fix string corruption in hyprctl monitors -jvaxerski2022-10-061-1/+1
* use goalv in clientsRequestvaxerski2022-10-061-3/+3
* Merge pull request #787 from fufexan/libinputVaxry2022-10-054-10/+39
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| * Add accel profile and scroll methodMihai Fufezan2022-10-054-10/+39
* | fix tty switch freezevaxerski2022-10-051-5/+17
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* add dpms status info in hyprctlvaxerski2022-10-053-4/+10
* monitor desc improvementsvaxerski2022-10-051-2/+2
* add dpms per outputvaxerski2022-10-051-1/+10
* add desc: to monitor rulesvaxerski2022-10-055-10/+12
* Merge pull request #781 from Dickby/fix_left_handedVaxry2022-10-052-3/+3
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| * Merge branch 'make_TTY_unsigned' into fix_left_handedFelix Dick2022-10-051-1/+1
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| | * Fix compiler warnig comparing signed and unsigned integers.Felix Dick2022-10-051-1/+1
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| * Fix getDeviceInt string arg "input:left_handed"Felix Dick2022-10-051-2/+2
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* [gha] bump flake inputsvaxerski2022-10-041-3/+3
* update wlroots depvaxerski2022-10-041-0/+0
* [gha] bump flake inputsvaxerski2022-10-041-6/+6
* Merge pull request #777 from Dickby/fix_shader_errorVaxry2022-10-043-2/+0
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| * Remove texcoord from QUADFRAGSRC.Felix Dick2022-10-053-2/+0
* | add left_handed config for inputvaxerski2022-10-042-0/+7
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* Add switch device handling and bindsvaxerski2022-10-048-8/+84
* ignore VT switches to current vtvaxerski2022-10-041-0/+4
* use vectorToWindowIdeal in mouse bindsvaxerski2022-10-041-2/+2
* Merge pull request #742 from Dickby/rework_rounding_shaderVaxry2022-10-042-209/+77
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| * Remove unused ignoreCorners variable from texture shaders.Felix Dick2022-10-011-7/+0
| * Cut the number of pixels that call length() in half.Felix Dick2022-10-011-4/+4
| * Merge branch 'fix_rounding_in_size_changing_windows' into rework_rounding_shaderFelix Dick2022-10-015-40/+29
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| | * Merge branch 'main' into fix_rounding_in_size_changing_windowsFelix Dick2022-09-304-22/+22
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| | * | Send absolute screen coordinates to texture shaders.Felix Dick2022-09-292-10/+7
| | * | Merge branch 'main' into fix_rounding_in_size_changing_windowsFelix Dick2022-09-291-0/+11
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| | * | | Don't pass bottomRight to textureShaders compute it within.Felix Dick2022-09-292-9/+1
| * | | | Merge branch 'main' into rework_rounding_shaderFelix Dick2022-09-291-0/+11
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| * | | Merge branch 'main' into rework_rounding_shaderFelix Dick2022-09-295-20/+27
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| * \ \ \ Merge branch 'main' into rework_rounding_shaderFelix Dick2022-09-299-62/+74
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| * | | | | Even less branching (taken more or less from the border shader).Felix Dick2022-09-291-5/+5
| * | | | | fixing your shit.Felix Dick2022-09-281-78/+80
| * | | | | Merge branch 'main' into rework_rounding_shaderFelix Dick2022-09-283-14/+40
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| * | | | | | Make the rounding texture shaders smaller and more efficient.Felix Dick2022-09-281-172/+55
| * | | | | | Avoid 38 files to compile every time a shader is modified.Felix Dick2022-09-282-1/+1
* | | | | | | fixes to window swallowing with same pidvaxerski2022-10-041-2/+1
* | | | | | | additional logic for identical pid swallowingvaxerski2022-10-041-7/+36
* | | | | | | Merge pull request #773 from lylac-1/mainVaxry2022-10-041-1/+1
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| * | | | | | | focusedmon event check changelylac2022-10-041-1/+1
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* | | | | | | log GPU info for debuggingvaxerski2022-10-031-0/+9
* | | | | | | Nix & meson: 0.14.0 -> 0.15.0Mihai Fufezan2022-10-042-2/+2
* | | | | | | anchor to proper quad in floating resizevaxerski2022-10-032-3/+40
* | | | | | | [gha] bump flake inputsvaxerski2022-10-031-6/+6