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-rw-r--r--src/config/ConfigDescriptions.hpp6
-rw-r--r--src/config/ConfigManager.cpp1
-rw-r--r--src/protocols/core/Compositor.cpp15
3 files changed, 17 insertions, 5 deletions
diff --git a/src/config/ConfigDescriptions.hpp b/src/config/ConfigDescriptions.hpp
index 686b996a..483f1f1f 100644
--- a/src/config/ConfigDescriptions.hpp
+++ b/src/config/ConfigDescriptions.hpp
@@ -1313,6 +1313,12 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
.type = CONFIG_OPTION_INT,
.data = SConfigOptionDescription::SRangeData{2, 0, 2},
},
+ SConfigOptionDescription{
+ .value = "render:allow_early_buffer_release",
+ .description = "Allow early buffer release event. Fixes stuttering and missing frames for some apps. May cause graphical glitches and memory leaks in others",
+ .type = CONFIG_OPTION_BOOL,
+ .data = SConfigOptionDescription::SBoolData{true},
+ },
/*
* cursor:
diff --git a/src/config/ConfigManager.cpp b/src/config/ConfigManager.cpp
index 3f8862ee..299dfbc3 100644
--- a/src/config/ConfigManager.cpp
+++ b/src/config/ConfigManager.cpp
@@ -619,6 +619,7 @@ CConfigManager::CConfigManager() {
m_pConfig->addConfigValue("render:expand_undersized_textures", Hyprlang::INT{1});
m_pConfig->addConfigValue("render:xp_mode", Hyprlang::INT{0});
m_pConfig->addConfigValue("render:ctm_animation", Hyprlang::INT{2});
+ m_pConfig->addConfigValue("render:allow_early_buffer_release", Hyprlang::INT{1});
m_pConfig->addConfigValue("ecosystem:no_update_news", Hyprlang::INT{0});
m_pConfig->addConfigValue("ecosystem:no_donation_nag", Hyprlang::INT{0});
diff --git a/src/protocols/core/Compositor.cpp b/src/protocols/core/Compositor.cpp
index 6213f987..e1d6ef7d 100644
--- a/src/protocols/core/Compositor.cpp
+++ b/src/protocols/core/Compositor.cpp
@@ -11,6 +11,7 @@
#include "../PresentationTime.hpp"
#include "../DRMSyncobj.hpp"
#include "../../render/Renderer.hpp"
+#include "config/ConfigValue.hpp"
#include <cstring>
class CDefaultSurfaceRole : public ISurfaceRole {
@@ -423,12 +424,14 @@ void CWLSurfaceResource::unlockPendingState() {
}
void CWLSurfaceResource::commitPendingState() {
- auto const previousBuffer = current.buffer;
- current = pending;
+ static auto PDROP = CConfigValue<Hyprlang::INT>("render:allow_early_buffer_release");
+ auto const previousBuffer = current.buffer;
+ current = pending;
pending.damage.clear();
pending.bufferDamage.clear();
pending.newBuffer = false;
- dropPendingBuffer(); // at this point current.buffer holds the same SP and we don't use pending anymore
+ if (!*PDROP)
+ dropPendingBuffer(); // at this point current.buffer holds the same SP and we don't use pending anymore
events.roleCommit.emit();
@@ -450,8 +453,10 @@ void CWLSurfaceResource::commitPendingState() {
// release the buffer if it's synchronous as update() has done everything thats needed
// so we can let the app know we're done.
// Some clients aren't ready to receive a release this early. Should be fine to release it on the next commitPendingState.
- // if (current.buffer->buffer->isSynchronous())
- // dropCurrentBuffer();
+ if (current.buffer->buffer->isSynchronous() && *PDROP) {
+ dropCurrentBuffer();
+ dropPendingBuffer(); // at this point current.buffer holds the same SP and we don't use pending anymore
+ }
}
// TODO: we should _accumulate_ and not replace above if sync