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Diffstat (limited to 'src/render/shaders/glsl/surface.frag')
-rw-r--r--src/render/shaders/glsl/surface.frag5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/render/shaders/glsl/surface.frag b/src/render/shaders/glsl/surface.frag
index 076ca62c..596cd8fb 100644
--- a/src/render/shaders/glsl/surface.frag
+++ b/src/render/shaders/glsl/surface.frag
@@ -103,6 +103,7 @@ void main() {
#if USE_ROUNDING
pixColor = rounding(pixColor, radius, roundingPower, topLeft, fullSize);
#endif
+ pixColor *= alpha;
#if USE_BLUR
#if USE_DISCARD
pixColor = mix(pixColor, vec4(mix(texture(blurredBG, v_texcoord * uvSize + uvOffset).rgb, pixColor.rgb, pixColor.a), 1.0),
@@ -112,7 +113,7 @@ void main() {
#endif
#endif
- fragColor = pixColor * alpha;
+ fragColor = pixColor;
#if USE_MIRROR
#if USE_TINT
mirrorColor.rgb = mirrorColor.rgb * tint;
@@ -121,6 +122,7 @@ void main() {
#if USE_ROUNDING
mirrorColor = rounding(mirrorColor, radius, roundingPower, topLeft, fullSize);
#endif
+ mirrorColor = mirrorColor * alpha;
#if USE_BLUR
#if USE_DISCARD
mirrorColor = mix(mirrorColor, vec4(mix(texture(blurredBG, v_texcoord * uvSize + uvOffset).rgb, mirrorColor.rgb, mirrorColor.a), 1.0),
@@ -130,6 +132,5 @@ void main() {
#endif
#endif
- mirrorColor = mirrorColor * alpha;
#endif
}