diff options
Diffstat (limited to 'src/render/shaders/glsl/inner_glow.frag')
| -rw-r--r-- | src/render/shaders/glsl/inner_glow.frag | 41 |
1 files changed, 11 insertions, 30 deletions
diff --git a/src/render/shaders/glsl/inner_glow.frag b/src/render/shaders/glsl/inner_glow.frag index 2fc405c0..63369e0a 100644 --- a/src/render/shaders/glsl/inner_glow.frag +++ b/src/render/shaders/glsl/inner_glow.frag @@ -8,10 +8,7 @@ precision highp float; in vec4 v_color; in vec2 v_texcoord; -uniform int sourceTF; // eTransferFunction -uniform int targetTF; // eTransferFunction -uniform mat3 targetPrimariesXYZ; - +uniform vec4 colorSRGB; uniform vec2 topLeft; uniform vec2 bottomRight; uniform vec2 fullSize; @@ -20,38 +17,22 @@ uniform float roundingPower; uniform float range; uniform float shadowPower; -#if USE_CM -#include "cm_helpers.glsl" -#include "CM.glsl" -#endif - #include "inner_glow.glsl" layout(location = 0) out vec4 fragColor; +#if USE_MIRROR +layout(location = 1) out vec4 mirrorColor; +#endif void main() { vec4 pixColor = v_color; - - fragColor = getInnerGlow(pixColor, v_texcoord, radius, roundingPower, topLeft, fullSize, range, shadowPower, bottomRight -#if USE_CM - , - sourceTF, targetTF, convertMatrix, srcTFRange, dstTFRange -#if USE_ICC - , - iccLut3D, iccLutSize +#if USE_MIRROR + vec4[2] pixColors = #else -#if USE_TONEMAP || USE_SDR_MOD - , - targetPrimariesXYZ -#endif -#if USE_TONEMAP - , - maxLuminance, dstMaxLuminance, dstRefLuminance, srcRefLuminance -#endif -#if USE_SDR_MOD - , - sdrSaturation, sdrBrightnessMultiplier -#endif + fragColor = #endif + getInnerGlow(pixColor, colorSRGB, v_texcoord, radius, roundingPower, topLeft, fullSize, range, shadowPower, bottomRight); +#if USE_MIRROR + fragColor = pixColors[0]; + mirrorColor = pixColors[1]; #endif - ); } |
