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-rw-r--r--src/render/pass/SurfacePassElement.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp
index ea720ab1..7dd423bd 100644
--- a/src/render/pass/SurfacePassElement.cpp
+++ b/src/render/pass/SurfacePassElement.cpp
@@ -77,8 +77,6 @@ void CSurfacePassElement::draw(const CRegion& damage) {
DELTALESSTHAN(windowBox.height, m_data.surface->m_current.bufferSize.y, 3) /* off by one-or-two */ &&
(!m_data.pWindow || (!m_data.pWindow->m_realSize->isBeingAnimated() && !INTERACTIVERESIZEINPROGRESS)) /* not window or not animated/resizing */;
- if (m_data.surface->m_colorManagement.valid())
- Debug::log(TRACE, "FIXME: rendering surface with color management enabled, should apply necessary transformations");
g_pHyprRenderer->calculateUVForSurface(m_data.pWindow, m_data.surface, m_data.pMonitor->m_self.lock(), m_data.mainSurface, windowBox.size(), PROJSIZEUNSCALED, MISALIGNEDFSV1);
auto cancelRender = false;